A cascade of suspense unfolds as a colorful ball navigates a labyrinth of pegs, leading to exhilarat

A cascade of suspense unfolds as a colorful ball navigates a labyrinth of pegs, leading to exhilarating plinko rewards at the finish line!

Imagine a vibrant setting where anticipation and excitement fill the air. In this thrilling game known as plinko, players watch as a small ball is released from the top of a vertical board adorned with numerous pegs. Each peg represents a potential change in direction, causing the ball to bounce unpredictably as it travels downward. Ultimately, the ball lands in one of several pockets at the bottom, each corresponding to a different prize. This simple yet captivating mechanism offers players a unique blend of chance and suspense that keeps them coming back for more.

The appeal of plinko lies in its straightforward rules accompanied by an inherent complexity in every round, as players cannot predict where the ball will ultimately land. The game has grown immensely popular in various entertainment venues, from casinos to game shows, captivating audiences with the thrill of uncertainty. Players are enticed not only by the rewards at stake but also by the sheer visual stimulation provided by the colorful board and bouncing ball.

As participants engage with the game, they experience a mix of excitement and nervousness, echoing the emotional rollercoaster that comes with gambling. Whether played for fun or for real money, plinko offers a fascinating escape into a world of luck and chance, making it a beloved choice among many.

Understanding the Mechanics of Plinko

The basic mechanics of plinko involve dropping a ball from the top of a board that is cluttered with a grid of pegs. Each peg is intentionally placed to alter the ball’s trajectory, causing it to bounce erratically. Players watch as the ball descends, navigating through the maze created by the pegs. The unpredictability adds to the excitement, as every bounce could significantly change the outcome.

The objective of the game is simple: to land the ball in one of the prize pockets at the bottom. These pockets are often marked with different values or rewards, hence making the game more engaging. Some plinko setups might even include a jackpot pocket with enticing rewards that attract players even more.

Pocket Number
Reward Value
1 $10
2 $20
3 $50
4 $100
5 Jackpot!

Different variants of plinko exist, each offering unique twists on the basic concept. From progressive jackpots to themed boards, players are constantly introduced to new experiences that keep the game fresh and interesting. Understanding these mechanics and the various available strategies can enhance the players’ enjoyment while increasing their chances of winning.

The Appeal of Plinko in Casinos

Plinko has become a staple in many casinos due to its unique blend of chance and skill. Its presence on the casino floor attracts attention, often drawing in curious spectators who want to see the action unfold. The vibrant visuals and active gameplay dynamics create a lively atmosphere, making it an instant favorite among guests.

In casinos, plinko often features larger prize pools and increased stakes compared to home or casual versions. This transformation raises the excitement levels and adds to the overall allure of the game, as players aim for bigger rewards. The thrill of watching the ball bounce unpredictably, combined with the possibility of winning substantial prizes, makes for an unforgettable experience.

The Strategy Behind Plinko

While plinko is predominantly a game of chance, many players develop their strategies to enhance their experience. One popular technique involves observing where the ball tends to land in previous rounds, attempting to identify patterns in the bounce mechanism. Others might choose to place their bets based on the perceived level of risk associated with specific pockets.

Understanding the layout of the board is crucial. Players learn about the distribution of prizes and pockets, which can inform their strategies. Some might opt to invest more in the upper rows, while others might play it safe by choosing areas close to the jackpot pocket.

  1. Observe the bounce patterns.
  2. Identify higher payout pockets.
  3. Adjust your strategy based on initial outcomes.
  4. Consider risk versus reward in your betting decisions.

Ultimately, each player must find an approach that resonates with their gaming style, whether they prefer to take risks or play conservatively. The mix of strategy and luck ensures that every plinko game is a unique affair.

The Rise of Online Plinko Games

With the advent of technology, plinko has made its way into the online gaming realm. Many players can now enjoy the thrill of the game from the comfort of their homes, thanks to various online casinos and gaming platforms. The digital format offers an array of variations, making it more accessible and enjoyable for a broader audience.

Online plinko offers a user-friendly interface where players can easily navigate through different gaming options. This accessibility helps attract new players who may have been hesitant to visit traditional casinos. Moreover, online platforms often provide generous bonuses and promotions, further enhancing the appeal of this exhilarating game.

The transition to digital has also introduced live dealer versions of plinko, allowing for a unique blend of in-person interaction and remote gameplay. Players can interact with dealers and other participants while enjoying the excitement of placing bets on the falling ball. This engagement draws participants into the action, replicating the immersive atmosphere of a physical casino.

Plinko as a Game of Risk and Reward

The essence of plinko revolves around the dichotomy of risk and reward. Players are often faced with the challenge of choosing how much to bet based on the distinct pockets at the bottom of the board. Higher stakes can lead to greater rewards but also increase the potential loss.

Understanding the psychology behind betting choices can enhance the enjoyment of the game. Players often experience a thrill when taking risks, but many find satisfaction in calculating their strategies before letting the ball drop. This mix of excitement and strategy makes plinko a favorite among many gamblers.

A key aspect is learning when to play conservatively versus when to take bold risks. Players who know how to balance their decisions often find themselves enjoying the game while maximizing their potential for rewards.

Social Aspects of Plinko

Plinko is not just about winning; it also serves as a social experience for many players. In a casino, it can create a camaraderie among participants who share the excitement of watching the ball drop and the anticipation of its landing. The interactive nature of the game encourages discussions, storytelling, and friendships among players, enriching the overall experience.

In an online setting, social features such as live chats and community discussions allow players to connect with one another. These modern adaptations ensure that even when playing remotely, participants can share their experiences and strategies, fostering a sense of community surrounding the game.

The blend of competition and social interaction enhances the appeal of plinko, making it relatable for a wide variety of players. It’s a game that transcends barriers and opens up lines of communication in multiple gambling environments, both online and offline.

The Future of Plinko in Gambling

The landscape of gambling is continually evolving, and plinko is no exception to this trend. As more players seek innovative gaming experiences, this classic game is adapting to meet their needs, offering new features and variations to captivate its audience. Developers are continually creating new twists on the traditional format, introducing different board designs and bonus features that refresh the game.

Moreover, advancements in technology will likely pave the way for even more immersive experiences. There is potential for incorporating virtual reality or augmented reality elements into plinko, which could take the game to unprecedented heights of engagement and accessibility.

As the gaming industry continues to grow, the exciting possibilities for plinko make it an appealing option for both players and operators. This adaptability ensures that it remains a relevant and cherished game for years to come, ready to delight its fans around the world.

With its engaging gameplay, captivating visuals, and social elements, plinko offers an exciting avenue for players to experience the thrill of chance and skill. It has built a robust community of enthusiasts that relish the unique blend of unpredictability and rewards, helping to maintain its popularity across various platforms.

Pourquoi choisir une expérience enrichissante et excitante avec betify application pour vos paris sp

Pourquoi choisir une expérience enrichissante et excitante avec betify application pour vos paris sportifs?

Dans le paysage dynamique des paris sportifs, il est essentiel de choisir une application qui non seulement offre une interface conviviale, mais également garantit des fonctionnalités robustes pour maximiser votre expérience de pari. Betify application se distingue par sa capacité à répondre aux exigences des parieurs modernes, tout en garantissant une sécurité et une fiabilité sans compromis. En intégrant des technologies avancées et en offrant une large gamme de paris, l’application s’impose comme une référence sur le marché.

Le lancement de Betify application a révolutionné la manière dont les utilisateurs interagissent avec les événements sportifs. Avec son interface intuitive et ses diverses options de paris, les utilisateurs peuvent facilement naviguer et placer des paris en quelques clics. De plus, l’application permet un accès instantané aux statistiques en temps réel, aidant les parieurs à prendre des décisions éclairées.

Cette application est également conçue pour encourager l’engagement des utilisateurs par le biais de promotions attractives et de programmes de fidélité. Ainsi, chaque utilisateur peut bénéficier d’une expérience personnalisée, propice à la victoire. L’excitation de suivre un événement sportif devient d’autant plus intense lorsque l’on sait que chaque pari placé est soutenu par une application fiable.

En choisissant Betify application, les parieurs ont la possibilité de vivre une expérience immersive et enrichissante, d’où l’importance de considérer cette option pour vos besoins de paris sportifs.

Les caractéristiques clés de l’application Betify

Pour apprécier pleinement l’expérience que propose Betify application, il est essentiel de comprendre ses principales caractéristiques. Ceux-ci sont élaborés pour répondre aux besoins variés des parieurs et incluent une interface utilisateur fluide et des fonctionnalités de sécurité avancées.

Caractéristiques
Description
Interface Intuitive Facilité de navigation pour les utilisateurs, même pour les débutants.
Sécurité Mécanismes de sécurité avancés pour protéger les données des utilisateurs.
Live Betting Possibilité de parier en direct pendant les événements sportifs.
Promotions Accès à des promotions régulières et des bonus de bienvenue.

Chaque fonctionnalité est conçue pour garantir que les utilisateurs se sentent en sécurité tout en ayant la possibilité de faire des paris éclairés. Cette attention aux détails et à la fonctionnalité distingue Betify application des autres plateformes de paris.

Les avantages de l’interface utilisateur

L’interface de Betify application est l’un des principaux atouts qui attire un nombre croissant d’utilisateurs. Elle facilite non seulement le processus de pari, mais intègre également des éléments interactifs qui rendent l’expérience de pari agréable. Les utilisateurs peuvent rapidement accéder aux différents types de paris, examiner les cotes en temps réel, et gérer leurs comptes sans tracas.

De plus, l’application est optimisée pour les appareils mobiles, ce qui signifie que les utilisateurs peuvent placer leurs paris depuis n’importe où. Cette flexibilité est essentielle dans le monde rapide des paris sportifs, où les opportunités peuvent surgir à tout moment. Betify application réussit à créer un environnement d’engagement qui maintient les utilisateurs rivés à leurs écrans.

Les fonctionnalités de sécurité de Betify

La sécurité est un aspect primordial lorsqu’il s’agit de paris en ligne. Betify application a mis en place des protocoles de sécurité robustes pour assurer la sécurité des informations personnelles et financières de ses utilisateurs. Cela comprend le chiffrement des données et des mesures d’authentification renforcées pour protéger contre les accès non autorisés.

Chaque utilisateur peut ainsi parier en toute confiance, sachant que ses données sont protégées. Le respect des réglementations sur le jeu dans divers pays renforce davantage la crédibilité de l’application, garantissant que Betify application est une plateforme digne de confiance pour les parieurs.

Les options de paris offertes par Betify

Une autre raison pour laquelle Betify application est plébiscitée par les parieurs modernes réside dans la diversité des options de paris qu’elle propose. Que ce soit pour les sports populaires comme le football, le basketball ou même les événements moins traditionnels, l’application couvre un large éventail d’événements sportifs.

  • Paris simples : Misant sur un seul résultat.
  • Paris combinés : Combine plusieurs paris en un seul pour de meilleurs gains.
  • Paris en direct : Placer des paris pendant les événements en cours.
  • Paris sur les statistiques : Parier sur des performances de joueurs ou d’équipes spécifiques.

Cette variété d’options permet aux utilisateurs de choisir la méthode qui correspond le mieux à leurs stratégies de pari, augmentant ainsi leurs chances de gain tout en pimentant l’expérience.

La diversité des sports disponibles

Avec Betify application, les utilisateurs ont accès à un large éventail de sports sur lesquels parier. Que ce soit le football, le tennis ou d’autres sports, chaque discipline est soigneusement présentée avec des cotes à jour et des informations pertinentes. Cela permet aux parieurs d’explorer différentes avenues et d’élargir leurs horizons en matière de choix de paris.

La diversité ne se limite pas seulement aux sports majeurs, mais s’étend également à des événements spécifiques et à des ligues moins connues, offrant ainsi aux parieurs l’opportunité de trouver des paris uniques. L’application s’efforce constamment d’inclure de nouveaux événements et sports pour satisfaire un public varié.

Les types de paris disponibles

Les utilisateurs de Betify application peuvent choisir parmi plusieurs types de paris, ce qui enrichit leur expérience de jeu. Des paris simples aux paris combinés, chaque type offre des niveaux de risque et de récompense différents. Cela permet aux utilisateurs de personnaliser leurs stratégies de pari en fonction de leur confort personnel avec le risque.

  1. Paris à cote fixe : Prédire un résultat avec des cotes préétablies.
  2. Paris à handicap : Équilibrer les chances entre les équipes pour des paris plus justes.
  3. Paris total : Parier sur le nombre total de points ou de buts marqués au cours d’un événement.

Cette flexibilité dans le choix des paris est un atout majeur qui permet aux utilisateurs de s’adapter aux différentes situations qu’ils rencontrent dans l’univers des paris sportifs.

Les promotions et offres spéciales de Betify

Les promotions jouent un rôle crucial dans l’attractivité de toute application de pari. Betify application se distingue par une palette variée d’offres qui attire et retient les utilisateurs. Ces promotions peuvent prendre diverses formes, allant des bonus de bienvenue à des offres de fidélité pour les utilisateurs réguliers.

Les promotions peuvent également inclure des paris gratuits, des cotes boostées ou des remboursements en cas de pertes, ce qui stimule l’engagement des utilisateurs. Chaque offre est soigneusement structurée pour garantir que les parieurs aient constamment une raison de revenir et d’explorer davantage l’application.

Les bonus de bienvenue

Lorsqu’un nouvel utilisateur s’inscrit sur Betify application, il est fréquemment accueilli avec un bonus de bienvenue attractif. Ce bonus permet aux nouveaux parieurs de commencer leur expérience de manière positive, en leur offrant une marge de manœuvre pour explorer les différentes options disponibles sans prendre trop de risques.

Ces bonus incitent souvent les nouveaux utilisateurs à explorer différentes disciplines sportives et types de paris, enrichissant ainsi leur expérience globale et favorisant une connaissance approfondie de l’application et de ses fonctionnalités.

Les programmes de fidélité

Pour les parieurs réguliers, Betify application propose également un programme de fidélité. Ce programme récompense les utilisateurs pour leur engagement, leur permettant de gagner des points qui peuvent être échangés contre des produits ou services. Ce système de récompense renforce la fidélité des utilisateurs et encourage une participation active à la plateforme.

Ces programmes peuvent également inclure des promotions exclusives pour les membres fidèles, ajoutant ainsi un niveau supplémentaire de valeur qui incite les utilisateurs à rester engagés pendant de longues périodes.

Le support client et l’assistance utilisateur

Avoir un bon support client est essentiel pour toute application de paris. Betify application comprend l’importance de fournir une assistance efficace et réactive à ses utilisateurs. Cela se traduit par plusieurs canaux de communication disponibles, permettant aux utilisateurs de soumettre leurs questions ou préoccupations en toute simplicité.

L’équipe de support est généralement accessible via le chat en direct, les emails, et parfois même via des lignes téléphoniques dédiées. Cette assistance personnalisée assure que chaque utilisateur reçoit le soutien dont il a besoin, renforçant leur confiance dans la plateforme.

Les canaux de communication

Les utilisateurs peuvent contacter le service client de Betify application via différents canaux, selon ce qui leur convient le mieux. Chaque canal est conçu pour traiter efficacement les demandes, garantissant que les utilisateurs obtiennent les informations nécessaires rapidement. Cela contribue à une expérience utilisateur positive en éliminant les frustrations potentielles.

Le chat en direct est particulièrement apprécié pour sa réactivité, permettant une interaction en temps réel et une résolution immédiate des problèmes. Les emails, bien qu’ils puissent prendre un peu plus de temps, offrent également un moyen efficace de traiter des demandes plus complexes.

Les heures de disponibilité

Un facteur déterminant dans la qualité du support est la disponibilité du service clientèle. Betify application se distingue par son engagement à offrir un support disponible 24/7, permettant aux utilisateurs de poser des questions ou de résoudre des problèmes à tout moment.

Cet engagement à fournir une assistance continue assure que les utilisateurs se sentent soutenus dans leur aventure de pari, ce qui est crucial, surtout lors d’événements sportifs importants où les paris sont souvent placés à la dernière minute.

En fin de compte, choisir Betify application pour vos paris sportifs vous permet non seulement de bénéficier d’une plateforme fiable et sécurisée, mais également d’explorer une variété d’options et de promotions qui enrichissent votre expérience de jeu. Grâce à son interface intuitive, ses offres attrayantes et son support accessible, cette application offre tout ce dont vous avez besoin pour vivre vos paris sportifs de manière excitante et enrichissante.

Laventure des jeux virtuels vous attend, avec betify comme partenaire incontournable pour maximiser

Laventure des jeux virtuels vous attend, avec betify comme partenaire incontournable pour maximiser vos gains.

Les jeux d’argent en ligne ont connu une popularité fulgurante ces dernières années, attirant des millions de joueurs à travers le monde. Parmi ces plateformes, betify se démarque comme un acteur majeur, offrant une expérience de jeu sans égale. Le site combine une vaste sélection de jeux, des promotions attractives et une interface conviviale, ce qui en fait un choix privilégié pour les amateurs de jeux de casino virtuels.

Au cœur de cette révolution numérique, les casinotiers doivent s’adapter aux nouvelles attentes des joueurs. La diversité des jeux, la sécurité des transactions et le service client sont désormais des critères essentiels. Betify s’engage à répondre à ces exigences, avec une offre qui couvre tout, des machines à sous aux jeux de table tels que le blackjack ou la roulette. En plus de cela, la plateforme met à disposition des outils de gestion de bankroll, permettant aux joueurs de mieux contrôler leurs dépenses et de maximiser leurs gains.

En choisissant betify, betify les joueurs ne s’engagent pas seulement dans un jeu de hasard, mais dans une aventure palpitante où chaque tour de roulette ou chaque main de cartes peut mener à des gains exceptionnels. La plateforme propose également des événements spéciaux et des tournois, offrant des chances supplémentaires de gagner des prix intéressants. De plus, betify intègre des technologies avancées pour assurer une expérience fluide et sécurisée.

Dans cet article, nous allons explorer les différentes facettes de betify, notamment ses jeux, ses promotions et ses méthodes de paiement. Nous allons également examiner ce qui fait de cette plateforme un choix de premier plan pour les passionnés de jeux d’argent. En privilégiant l’expérience utilisateur, betify s’efforce de devenir le partenaire incontournable pour tous ceux qui souhaitent plonger dans l’univers des jeux en ligne.

En fin de compte, la magie des jeux virtuels réside dans l’excitation et l’anticipation d’un grand gain. Que vous soyez un habitué des casinos en ligne ou un joueur occasionnel, betify promet de vous offrir une multitude d’options palpitantes. Préparez-vous à découvrir comment cette plateforme peut transformer vos sessions de jeu en une véritable aventure lucrative.

Une vaste sélection de jeux de casino

La première chose qui attire les joueurs sur betify est sans doute sa vaste gamme de jeux. De la machine à sous aux jeux de table classiques, chaque joueur peut trouver son bonheur. La diversité des jeux est cruciale pour attirer et retenir les joueurs, et betify a compris cette nécessité. La plateforme propose un mix parfait de jeux modernes ainsi que de jeux traditionnels qui raviront les puristes.

Vous trouverez sur betify des machines à sous aux graphismes époustouflants et aux thèmes captivants. Ces jeux sont souvent équipés de mécanismes innovants et de bonus attrayants, vous permettant de maximiser vos chances de gains. Les jeux de table, comme le poker, la roulette et le blackjack, sont également proposés, accompagnés de variantes intéressantes qui ajoutent une touche d’originalité.

Type de jeu
Exemples populaires
Caractéristiques
Machines à sous Starburst, Gonzo’s Quest Graphismes modernes, bonus
Jeux de table Blackjack, Roulette Variantes multiples, stratégies
Jeux en direct Live Blackjack, Live Roulette Interaction en temps réel

Des jeux innovants avec des graphismes de pointe

Les jeux proposés par betify ne se limitent pas aux classiques. En effet, la plateforme investit régulièrement dans le développement de nouveaux jeux. Ces innovations se traduisent par des graphismes époustouflants et des scénarios immersifs qui rendent chaque session de jeu unique. De plus, les développeurs s’efforcent de créer des mécanismes de jeu interactifs qui ne reposent pas uniquement sur la chance.

Ces innovations ne se limitent pas uniquement aux machines à sous, mais s’étendent également aux jeux de table. Par exemple, certaines versions du blackjack utilisent des éléments de réalité augmentée, offrant une expérience totalement inédite. Grâce à ces évolutions, les joueurs peuvent vivre des moments palpitants, presque comme s’ils étaient dans un véritable casino.

Aperçu des jeux en direct

Un autre point fort de betify est sa section de jeux en direct, où les joueurs peuvent interagir avec de vrais croupiers dans un environnement virtuel. Ces jeux offrent une expérience immersive qui rappelle celle des casinos physiques. Les joueurs peuvent poser des questions, interagir avec d’autres personnes à la table et profiter d’une ambiance de casino authentique depuis le confort de leur domicile.

Promotions et bonus attrayants

Les promotions constituent un élément fondamental pour attirer de nouveaux joueurs et fidéliser ceux déjà existants. betify ne fait pas exception à la règle, offrant une variété de promotions et de bonus qui enrichissent l’expérience de jeu. Ces offres peuvent prendre de nombreuses formes, allant de bonus de bienvenue à des promotions régulières.

L’un des aspects les plus séduisants des promotions de betify est sa clarté. Les joueurs peuvent facilement comprendre les exigences de mise et les conditions nécessaires pour bénéficier des différents bonus. De plus, la plateforme propose régulièrement des promotions spéciales pour des événements ou des fêtes, ce qui permet aux joueurs de profiter d’offres exclusives.

  • Bonus de bienvenue : Augmentez votre première mise avec un bonus spécial.
  • Promotions régulières : Des offres hebdomadaires et mensuelles pour remercier les joueurs fidèles.
  • Programme de fidélité : Accumulez des points à chaque pari et échangez-les contre des récompenses.

Les différents types de promotions

Le site propose différentes sortes de promotions qui s’adressent aussi bien aux nouveaux joueurs qu’aux joueurs existants. Pour accepter les nouveaux venus, le bonus de bienvenue est souvent la première offre qu’ils rencontrent, leur permettant de doubler leur premier dépôt. Cela constitue une excellente opportunité pour les débutants de découvrir divers jeux sans risquer trop de leur propre argent.

Les promotions régulières, comme les dépôts gratuits et les tournois, permettent aux joueurs existants de continuer à recevoir des avantages. Ces promotions sont souvent mises à jour pour s’assurer que chaque joueur trouve quelque chose qui lui convienne. Ces initiatives contribuent à créer une communauté dynamique et engagée autour de la plateforme.

Conditions des bonus

Il est important de lire les conditions des bonus avant de s’engager. Sur betify, toutes les conditions sont clairement indiquées. Les joueurs doivent respecter des exigences de mise pour pouvoir retirer les gains issus des bonus. Cela signifie que les joueurs doivent parier un certain multiple de leur dépôt et du bonus avant de pouvoir retirer de l’argent. Connaître ces règles permet d’éviter des malentendus et d’optimiser l’expérience de jeu.

Options de paiement sécurisées

Pour tout joueur, la sécurité des transactions est primordiale, et betify s’engage à assurer un environnement sûr pour toutes les opérations financières. La plateforme propose une variété de méthodes de paiement, allant des cartes bancaires aux portefeuilles électroniques, en passant par les virements bancaires. Chaque méthode est conçue pour garantir une transaction rapide et sécurisée.

Les joueurs peuvent choisir parmi de nombreuses options en fonction de leurs préférences personnelles, ainsi que de leur localisation. Les transactions sont généralement instantanées, ce qui signifie que les joueurs peuvent commencer à jouer dès qu’ils effectuent un dépôt. De plus, tous les paiements sont réalisés via des connections cryptées, garantissant ainsi la confidentialité des données personnelles et financières.

Méthode de paiement
Délai de traitement
Frais éventuels
Carte de crédit Instantané Aucun
Portefeuille électronique Instantané Varié
Virement bancaire 1-3 jours Aucun

La sécurité des transactions

Betify prend très au sérieux la sécurité des transactions de ses utilisateurs. Des protocoles de sécurité avancés sont mis en place pour protéger les informations personnelles et financières des joueurs. Cela inclut l’utilisation de la technologie SSL (Secure Socket Layer) qui crypte toutes les données échangées sur la plateforme, rendant impossible l’accès non autorisé.

Chaque méthode de paiement disponible sur betify subit également des contrôles rigoureux pour assurer sa fiabilité et sa sécurité. Ainsi, les joueurs peuvent se concentrer sur leur expérience de jeu sans inquiétude concernant la sécurité de leurs fonds. Cela contribue à renforcer la confiance et la fidélité vis-à-vis de la plateforme.

Retraits rapides et efficaces

En plus de faciliter les dépôts, betify s’assure également que les retraits se déroulent sans accroc. Les délais de traitement des retraits sont généralement rapides, et les joueurs n’ont pas à attendre longtemps pour recevoir leurs gains. Les méthodes de retrait les plus rapides, comme les portefeuilles électroniques, permettent aux joueurs de profiter de leurs gains presque immédiatement.

Un service client à l’écoute

Un bon service client peut faire toute la différence pour une plateforme de jeux en ligne. Betify comprend cette importance et investit dans un service client réactif et à l’écoute. Les joueurs peuvent contacter le support via divers moyens, y compris le chat en direct, les e-mails et les lignes téléphoniques.

Leur équipe de support est composée de professionnels formés qui sont prêts à répondre à toutes les questions et préoccupations des joueurs 24 heures sur 24. Qu’il s’agisse d’un problème technique, d’une interrogation sur un bonus ou d’une question concernant une méthode de paiement, l’équipe est là pour aider. Le professionnalisme et la rapidité avec laquelle les problèmes sont résolus sont des éléments qui renforcent la confiance des joueurs.

  • Support par chat en direct : Instantané et efficace.
  • Support par e-mail : Réponses généralement dans les 24 heures.
  • FAQ bien fournie : Une section d’aide pour les questions courantes.

Temps de réponse du service client

Le temps de réponse est un élément essentiel à prendre en compte lorsque l’on choisit une plateforme. Sur betify, le chat en direct offre des réponses presque immédiates, ce qui permet de gérer rapidement tout problème éventuel. Cela est particulièrement important pendant les heures de pointe, où les questions peuvent s’accumuler.

Pour les demandes envoyées par e-mail, les joueurs peuvent s’attendre à des réponses sous 24 heures. Cela permet aux joueurs de ne pas rester dans l’incertitude et de continuer à profiter de leur expérience de jeu en ligne. La FAQ, quant à elle, constitue une ressource utile où de nombreuses questions trouvent des réponses, ce qui peut réduire la nécessité de contacter le service client.

Formation de l’équipe de support

La formation de l’équipe de support de betify est un aspect essentiel pour offrir un service de qualité. Chaque membre de l’équipe suit une formation rigoureuse afin d’être bien informé des procédures de jeux, des bonus et des politiques de sécurité. Cette connaissance approfondie leur permet de traiter chaque demande avec confiance et professionnalisme, ce qui améliore l’expérience globale des joueurs.

Conclusion : Une aventure lucrative vous attend avec betify

En définitive, betify se positionne comme l’une des principales options pour les amateurs de jeux d’argent en ligne. Avec une large gamme de jeux, des promotions alléchantes, des options de paiement sécurisées et un service client exemplaire, cette plateforme est conçue pour maximiser vos gains tout en vous offrant une expérience de jeu inoubliable. Que vous soyez novice ou joueur expérimenté, l’exploration de betify peut ouvrir les portes à une aventure lucrative.

En plus de son interface conviviale et de ses jeux innovants, betify se distingue également par son engagement envers la sécurité et le bien-être de ses joueurs. En plaçant toujours le joueur au centre de ses préoccupations, betify s’impose comme un partenaire incontournable sur le chemin des jeux virtuels. Les possibilités de gains sont infinies, et il n’a jamais été aussi excitant de plonger dans le monde des jeux en ligne avec betify.

Fortune dances in a vibrant drop as you engage with the excitement of the plinko game online, where

Fortune dances in a vibrant drop as you engage with the excitement of the plinko game online, where each bounce leads to endless surprises.

The world of casino gaming has reached new heights of excitement with the introduction of the plinko game online, a thrilling experience that combines chance, physics, and vibrant graphics. This game invites players into an engaging setup where a small ball is dropped from the top of a board, bouncing down a series of pegs before landing in one of several slots at the bottom. Each slot contains different prizes, ranging from modest multipliers to life-changing jackpots. The anticipation builds as players watch the ball navigate its way, creating a sense of suspense akin to watching a live game show.

In a digital format, the traditional mechanics of plinko have been enhanced to appeal to modern gamers. The online version not only adds to the accessibility of the game but also allows for varying themes, graphics, and interactive features. Players can choose the amount they wish to stake on each drop, thus allowing them to control their level of risk while enjoying the thrill of the unknown. As the ball falls, the unpredictable nature of its path speaks to a broader truth about fortune and fate that captivates players.

The simplicity of the plinko game online is part of its charm. Unlike other casino games that might require in-depth strategies or skills, plinko operates purely on chance, making it ideal for anyone seeking quick entertainment or a fun way to test their luck. Each bounce represents the playful dance of unpredictability, and the possibility of landing in a high-paying slot adds a layer of excitement that keeps players returning for more.

The Mechanics of Plinko

The mechanics behind the plinko game online may seem straightforward, but they rely heavily on various factors that contribute to the overall experience. Players initiate the game by selecting their bet amount and releasing the ball from the top of the board. As the ball bounces down, it hits pegs that cause it to divert its path unpredictably. This randomness is a core element that keeps the experience fresh and exhilarating for every player.

The design of the plinko board varies by casino, but commonly features a triangular or rectangular shape filled with pegs that create a complex maze for the ball to navigate. With each bounce, the ball’s speed and direction change, resulting in a unique drop every time. The anticipation builds as players wait to see where their ball will finally land, enhancing the excitement and engagement levels.

Feature
Description
Game Start Players choose their bet amount.
Release Ball The ball is dropped from the top of the board.
Bounces The ball hits multiple pegs, changing direction each time.
Landing Slot Ball finally settles in a prize-winning slot.

The Role of Chance in Plinko

At the heart of the plinko game online lies the element of chance, which makes every drop an exciting gamble. Players frequently feel a thrill when anticipating where the ball will land, echoing the unpredictable nature of life itself. Unlike games that require skill or strategic thinking, plinko emphasizes luck, making it accessible and enjoyable for all players, regardless of their level of gaming experience.

The outcome of each drop is purely determined by the ball’s interactions with pegs, which offers an intriguing mix of randomness and control. Despite players being unable to influence the ball’s jump pattern, they still engage with the game through their choice of bet size, adding a personal touch to the overall experience. This duality of luck and choice keeps players captivated and invested in the outcome of each drop.

The Visual Appeal of Plinko

The visual design of the plinko game online plays a significant role in attracting players. With bright colors, engaging animations, and thematic backgrounds, the game provides an immersive environment. Many online casinos employ creative visuals that resonate with diverse audiences, enhancing the thrill of each drop. The pegs, slots, and backdrop create a lively spectacle that sets the stage for anticipation and excitement.

Moreover, sound effects amplify the overall experience. The rhythmic sound of the ball bouncing off pegs, combined with cheerful background music, immerses players deeper into the gameplay. These elements together create a vibrant atmosphere that embodies the excitement and unpredictability of casino gaming, making players feel like they are part of an exhilarating show.

While the plinko game online is primarily about luck, players often seek strategies to enhance their enjoyment and potential winnings. One approach is to adopt a balanced betting strategy, where players vary their wagers based on their current bankroll and the prize potential of each drop. This method allows players to manage their funds effectively while experiencing different levels of excitement.

Another tip is to observe the game rounds before participating. By watching how other players engage with the game, newcomers can gain insights into the ball’s behavior and understand which slots might yield higher payouts. Although the game’s random nature means there are no guarantees, these small strategies can make the experience more enjoyable and potentially increase winning chances.

The plinko game online also embraces a social element, as many platforms allow players to engage with friends and other participants. Several online casinos feature live games, where players can interact through chat functions, share their wins, and even compete with others. This sociable aspect enriches the overall experience, creating a sense of community around the plinko game.

Additionally, social media integration allows players to showcase their achievements or share experiences, further enhancing engagement and participation. This dynamic element transforms a solitary activity into a shared adventure, inviting players to connect over their excitement and experiences within the game.

Many online casinos use bonuses and promotions to attract new players to the plinko game online. These offers can significantly enhance a player’s experience, providing additional credits to explore the game without risking their own money initially. Popular promotions include welcome bonuses, free spins, and loyalty rewards, making the game even more appealing.

Additionally, casinos frequently host tournaments where players can compete for prizes through their gameplay in plinko. These competitive elements not only offer fantastic incentives but also help to foster a vibrant community of players eager to prove their skills and win rewards.

The plinko game online has evolved into various themed versions tailored to specific player demographics and preferences. These variations can include different prize structures, challenges, and even themed graphics that align with seasonal events or popular culture. These adaptations keep the gameplay fresh and exciting, encouraging players to return regularly to explore new options.

Some variations focus on increasing the number of slots or pegs, providing players with new strategies and opportunities for higher payouts. Others might introduce multipliers or bonuses that players can activate during their gameplay, adding layers of complexity and excitement. By adapting to players’ desires, online casinos create a unique gaming experience that appeals to a broader audience.

When considering where to play the plinko game online, players should explore trusted platforms that offer a seamless gaming experience. Many casinos provide user-friendly interfaces, varied betting options, and captivating graphics to enhance enjoyment. Popular platforms often showcase the top titles in online plinko, ensuring that players have access to engaging content.

Players can benefit from platforms that offer comprehensive support, including live chat and FAQs, which address any concerns that may arise during gameplay. Ultimately, the right platform can elevate the experience, providing players with not only a fun game but a quality environment in which to enjoy it.

The plinko game online truly encapsulates the thrill of chance and surprise, making it an appealing choice for both newcomers and seasoned players alike. Its unique blend of simplicity, excitement, and community engagement makes it a standout option in the world of online gaming. As players drop their balls, they immerse themselves in a world of vibrant colors and sounds, eagerly awaiting the outcome that fortune may bring.

With its array of strategies, visual appeal, and social aspects, the plinko game online continues to capture the hearts of players around the globe, ensuring that each drop is filled with endless surprises. The anticipation and joy associated with the game remain a testament to its ongoing popularity and potential for rewarding experiences.

A cascade of surprises awaits as the thrilling journey of plinko takes you to exciting prize-filled

A cascade of surprises awaits as the thrilling journey of plinko takes you to exciting prize-filled drops!

The world of casino games is filled with excitement and anticipation, and one of the most intriguing games to emerge in recent years is plinko. This fascinating game combines chance and strategy, enticing players to watch as a ball cascades down a pyramid of pegs, ultimately landing in one of the designated prize slots below. As the ball dances off the pegs, it takes players on an unpredictable journey, making the experience exhilarating and suspenseful. With each unpredictable bounce and drop, potential wins are within reach, creating an electrifying atmosphere that captivates players.

The plinko allure ofplinko lies not only in its simplicity but also in the excitement it brings. Players are drawn to the visual spectacle of watching the ball navigate through the maze of pegs, with anticipation building as it descends towards the unknown. Each drop is a refreshing moment filled with possibilities, and the sound of the bouncing ball adds to the thrill. As players engage in this captivating game, they quickly become immersed in the experience, often forgetting the outside world as they focus solely on the next drop.

This combination of strategy and luck in plinko makes it appealing to a diverse audience. Casual players and seasoned gamblers alike find joy in its simplicity and unpredictability. As players reflect on their strategies and past experiences, feeling the rush of adrenaline while waiting for the ball to reveal its fate, they are reminded of the unique blend of excitement and entertainment that casino games offer.

The Mechanics of Plinko

Understanding the mechanics of plinko is essential for players seeking to improve their chances of winning. Typically, the game is played on a large vertical board featuring a series of pegs arranged in a triangular array. Players begin by releasing a ball from the top of the board, allowing it to bounce randomly off the pegs before landing in one of the slots at the bottom. Each slot corresponds to a specific prize value, adding to the game’s suspense.

The pegs play a crucial role in determining the ball’s path as it descends. Each collision with a peg alters the ball’s trajectory, introducing an element of randomness that can be both thrilling and frustrating. Players often find themselves strategizing about where to release the ball, taking note of the peg arrangement and anticipating how the ball will move. Such considerations are critical, as the right launch can mean the difference between a high-value prize and landing in the lowest slot.

Slot Value
Probability of Winning
$100 5%
$50 20%
$10 75%

The Importance of Strategy

While plinko is inherently a game of chance, players can enhance their experience by developing a strategy. Observing the board and noting patterns in the ball’s behavior can provide insights into potential winning paths. Some players advocate for releasing the ball from specific positions on the board to increase their likelihood of landing in higher-value slots. This strategic approach adds an engaging layer of depth to the game.

In addition, players can manage their choices during gameplay by setting limits on how much they are willing to bet on each drop. By establishing a budget and sticking to it, players can enjoy the thrills of plinko without risking excessive losses. This level of mindful engagement enhances the enjoyment of the game and can also lead to a more rewarding experience overall.

The importance of luck in conjunction with strategy cannot be overstated. Despite the amount of thought put into gameplay, the randomness of the pegs means that unexpected outcomes are inevitable. This unpredictability is what keeps players coming back for more, as each drop can be a new opportunity for excitement and potential rewards.

The Visual Appeal of Plinko

The design of a plinko board plays a significant role in its overall allure. Vibrant colors and attractive graphics draw players in and create an engaging atmosphere. The visual journey of the ball cascading down the pegs captures the excitement of the game, making it easy to become enthralled by each drop. As the ball travels through the carefully designed paths, the anticipation builds, luring players to continue playing.

The sound elements of plinko contribute to the overall experience, with the distinctive sound of the ball bouncing off the pegs creating an audio backdrop that amplifies the tension. These sensory aspects heighten the excitement, immersing players in the experience and allowing them to feel more connected to the game.

  • Engaging color schemes
  • Intricate peg arrangements
  • Dynamic sound effects

Exploring Variations of Plinko

Like many casino games, plinko has spawned various adaptations, each adding its unique twist to the experience. Some versions feature themed boards, while others introduce different prize structures or additional elements that affect the ball’s path as it descends. Exploring these variations can offer players new layers of excitement and challenge.

For instance, in some themed versions of plinko, players may encounter special pegs that change the value of prizes or trigger additional features. This not only keeps the game engaging but also provides opportunities for players to strategize differently based on the board’s unique characteristics. Players may find that adapting their gameplay to new variations enhances the experience, making each game feel fresh and thrilling.

Ultimately, these adaptations contribute to the overall popularity of plinko as new audiences discover the joy of this thrilling game. By continually innovating and offering exciting variations, casinos keep players engaged, resulting in a dynamic gaming environment that appeals to everyone.

The Social Aspect of Plinko

Plinko is not just about individual gameplay; it also fosters a vibrant social environment. Many players enjoy competing with friends or others to see who can achieve the highest prize, creating friendly rivalries and camaraderie. Tournaments or multiplayer versions of plinko enhance this social dynamic, allowing players to interact and celebrate each other’s wins.

This social engagement can create a festive atmosphere around plinko stations in casinos, as players cheer each other on during their turns. The interaction with fellow players adds another layer of thrill to the game, making it more than just a solitary experience. Gamblers sharing their strategies or discussing outcomes create a sense of community that many find rewarding.

  1. Shared experiences in gameplay
  2. Encouragement during gaming sessions
  3. Celebrating wins together

Building Memorable Moments

The lasting appeal of plinko lies in the memorable moments it creates. Whether it is the thrill of a big win or the shared laughter among friends, players often leave the game with stories to tell. Such moments contribute to the cultural significance of plinko within the casino landscape.

As players reflect on their experiences, they may find themselves reminiscing about particular games, creating nostalgia that draws them back to the casino. The game becomes associated with celebration and excitement, making it a favorite among those who appreciate engaging with casino entertainment.

Ultimately, these interactions and memories contribute to the continued popularity of plinko, ensuring that it remains a staple in the world of casino gaming for years to come.

The Future of Plinko

Looking ahead, the future of plinko appears promising. With technological advancements, the game is likely to evolve further, incorporating cutting-edge graphics and immersive experiences. Virtual reality, digital interfaces, and innovative design elements may soon transform how players interact with the game, enhancing the thrill of each drop.

In addition to technological innovations, casinos may also explore creative promotions and betting options, further stimulating interest in plinko. As more people discover the excitement and engagement this game offers, it could continue to grow in popularity, attracting new players eager to experience the rush.

The adaptability of plinko ensures that it will remain relevant in an ever-evolving gaming landscape. As trends shift and players seek new experiences, this mesmerizing game will likely be at the forefront, inviting everyone to take part in its exhilarating journey.

In summary, plinko is a captivating game that combines elements of chance, strategy, and community. Its vibrant visuals, social dynamics, and endless possibilities create an engaging experience for players. As the game evolves, it will continue to draw in new players and retain its fanbase, ensuring that the excitement of watching a ball drop through pegs remains a cherished experience for everyone.

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The best investment of your tools or as Steam Deck helps to stay in the game (review after 3 months of use)

You worked in Microsoft,
And he suddenly left with a friend,
Hunting is famous,
You invented Half Life.

And you did not ask for money
Strangers from the side,
And you don’t know laziness,
You do not know the Satan.

Gabe Newell created Valve,
Yes, how dare he,
He is among the gamers king,
And he likes that role.

Half Life, Counter and Portal,
Team Fortress, Dota 2,
Gabe Newell created them all,
Honor to him, praise.
© Vadim Prophet, 2016

So, in the yard 2022. The most popular console, of any relevant, is a tablet with a closed system and extremely mediocre iron. Of course, I’m talking about Nintendo Switch – the 2017 portable prefix, the performance and capabilities of which let the stars do not have enough stars, but at least allow you to play some high -budget games anywhere and at any time. It is not surprising why this gadget was dispersed by such a considerable circulation, because the market cannot offer worthy competitors ..

… could not, since a little more than https://sistersitescasino.co.uk/ a year ago the light came from the very – creator of the PC Gaming in the form in which he is now – Geiba Newell. And the name sowing the masterpiece of technical thought – Steam Deck. What kind of beast is this? Let’s try to figure it out.

But not so long ago, the sweatshirt could be a portable from Sony – PS Vita, which, unfortunately, was molested by the manufacturer himself, but which in itself was an excellent device with a bunch of opportunities, up to the AR game

Finally, having received the long-awaited parcel, we see an unremarkable cardboard. At first glance, it may seem that there are tools inside, spare parts for something, not a gamer device in any way. But it is worth opening it, how everything falls into place:

It immediately becomes clear that Valve decided not to spend money on the elaborate tinsel and invest as much money as possible directly in what people will play, because, as the company was declared, the whole enterprise is unprofitable for them and, nevertheless, running a little forward, say that they did not report something necessary in the December itself, but more on this later.

Having taken out the most important from the box, you understand that you are not holding a brick that instantly attracts you to the floor, but a completely wearing device with a stylish cover, which, in which case, will be able to protect its contents (although, of course, you should not allow such situations).

Yes, perhaps all this will be great for the average pocket (if you do not have Wasserman vests), but in a backpack/portfolio/satchel/ladies/sakvoyazh/suitcase (If this is not a suitcase of the editorial office of the SG, full of grades “commendable” for extremely mediocre games) will be removed with ease and there will even be a place for other, less important things.

Someone may immediately think and object: “But there are small laptops similar in size to the hero of the review. So why do we need it?”And there will be only partly right. On the one hand, yes – small laptops with a diagonal of about 11 inches are represented in the retail enough, but on the other – not one of them will not be able to give you such an expirence that gives what happened at Gaben’s office. I think the most suitable name will be Psksol© since it most accurately reflects the experience of use by the user. Judge for yourself: for four hundred dollars (or a little more, depending on the initial configuration, functionally differing only in the size of the replaced internal SSD) You purchase a finished product with all controls, that is, when you simply turned it on and you can use it in any place, not climbing anywhere and without installing anything (except for games, of course). Get this from laptops, again, it is almost impossible. At the same time, going a little further, you have even greater functionality. For example, the ability to connect a keyboard with the mouse, display the image on the TV, put, for example, analogues of Photoshop, 3D editor Blender, Windows, after all. And this already justifies part of the PC in the name, because the user is free to do everything that comes to his mind, no one limits him in anything.

We will see this in practice by seeing how this miracle of engineering will manifest itself in various video games, for the sake of interest, comparing its results from the PC from 2017 at a similar cost, how domestic and working applications work on it, and we will discuss competitors.

I will compare a rather typical assembly of five (six) summer years ago:

As a central processor, the star of the initial gaming computers of that time will act – Intel Pentium G4560, He is hyperpen, he is “i3”. To him in a couple will put a perfume NVIDIA GTX 1050 (unfortunately not Ti, but from MSI), 16 gigabyt RAM and quite nimble Sata SSD from Samsung on 250 gigabytes. Total – 35500. Add a couple of thousand to the periphery and we get exactly the ruble equivalent of the recommended deck price.

And a little more words about the performance of Steam Deck before tests, or rather the opportunity to limit it by turning on vertical synchronization on a fairly large range (10-60 frames). Many, including me, dwell on the value of 40, since in this case the battery will be saved as much as possible, while you will not get a jelly slide show.

It is also possible to reduce the energy consumption of the entire system by pressing one button, which will also positively affect the time of work from the battery. When updating the screen 40 Hz, 8-10 watts is enough for almost any game, with the exception of the most heavy emulators, perhaps. In the test, I will note whether this or that game works well in this mode

the-essence-of-the-man-spider-or-sample-gomas-1

The essence of Spider-Man (or the analysis of his images)

Okay, let’s last time. The last time I write an entry for a story about a large franchise. What do you think, why in Into The Spider-Rings They made such a banter on the form of a cut, in which the Parker’s path from the bite of the radioactive spider is traced all the way to the formation of a successful superhero career? Because the audience is already tired of looking at the same Orijin of the hero? T-HA! In the case of the same Batman, almost every full -length, every game and every series believes that restoring the chain of events on the criminal alley is directly his real duty. And how many times have we seen Uncle Ben’s death on screens over the past 30 years? Why then? Yes, because the scriptwriters themselves do not want to repeat what has already been. And while all these wonderful people think how to further give us Spider-Man, I will tell you about the most popular versions of this hero (I hope I write this before the release of the new film).

Spider-Man The Animated Series

This animated series marked the first mass acquaintance with this hero (at least in Russia). However, what is funny, here he was awarded the image to the best of an adult and responsible person who can do something outstanding without a suit. True, with a girl, he still cannot decide how Loch Chilean. But Parker with this and in comics 60 years old for a number of problems, so we will consider this respect for the canon. In short, an image that did not arise in a mass consumer until 2018.

And yet, not only with them in his personal life, he constantly gets along. But this happens not so much by his stupidity as because of his alter ego. He did not wear a mask, he could focus on study, come on time on dates, pay bills for Aunt May’s apartment in more reliable ways, and instead he staggering in sewers and is slowly mutating in the monster. But despite all the falls, he always rises.

And not just rises and rushes to peak, headlong, but studies on his mistakes. This is traced not only in the eternal serial structure “met the villain-grabbed, invented a plan-defeated”, but also in the last two episodes of the 4th season, where the spider meets with his variations from other universes, in order to defeat the clon of a spider-man from another dimension, to which Carnadzh was attached from another measurement, and who wants to destroy everything with the help of one device.Universes (what? This is a comic, here we have it in the order of things). Let us dwell on one park of alternative measurement: on a smug billioner with steep iron armor and its own company. Actually, thanks to his character, because of which he immediately flew to that peak, his momentary appearance on the bench did not force himself to wait long. The main difference between his life path from the Parker’s path from any other universe is that he never lost. And at the key point when the main character and spider-carnadzh fall into the universe of this playboy, our Parker uses this information, instead of blindly running after the villain. After all, if the local Stark never lost, then in his life there was no most important loss. As a result, Uncle Ben, who remained alive in this reality, managed to reason his nephew that he lost his way.

Spider-Man Sam Reimi

And this trilogy marked my first acquaintance with this hero. And, it’s funny, it is here that the image of a spider is the least repurient. For me, these films regarding Spider-Man are as separately as Nolan films are relatively Batman. They spit on these panels with doughs;They just took the concept and remove that they themselves want. Vein web and fingers spikes (?) excellent confirmation of this. Someone can say: “You read the first comics at all? There he has exactly the same image and personal problems “. Yes, read. And just like the first comics about yellow People x, and the first comics about Batman, read it is simply impossible. I would venture to suggest that in the middle of the last century they were perceived normally, but the films were released after another half centuries, when the comic Parker with their problems adjusted to the then modern realities. And Parker Sam Reimi, yes, remained in terms of elaboration of somewhere in the 60s.

I especially want to focus on the second part, because, firstly, it is the best in the trilogy, and secondly, this part of the only thing I liked after all these years. I’ll start with a bad one. Parker’s study level did not go far from the first part. One of the main storylines of the film is the adaptation of the ancient comic book Spider-Man No More. Briefly about this line: the spider began to work with varying success, as he began to wonder if he needs all this heroism in general. Of course, watching this film was more pleasant for me than to read that comic book, but the latter coped with the motivation of the hero much better. As a result of his thoughts and awkward (like everything that concerns Parker, in this film), he throws his suit in the trash in the doctor). In the film, it looks like an act of some infantile, unlike a comic book, where it was rather a nervous breakdown of the protagonist from the lack of gratitude and the aggression directed at him.

You come, then, home, turn on Telik, and there your employer broadcasts, who directly says that you need to kill you in a good way.

And it looks like this because, unlike the folk of the 90s, they do not show him as a strong person without a suit. They do not show that he could achieve something without him. Yes, there is a scene where he is late for the session, but the Kamon, in the same scene, he could calmly fly to the destination on the web (he still has organic), instead of showing himself a finished loser and collect the waste paper on the sidewalk. And what he did after he began to live a normal life? He raised his hand at the session and correctly answered the question (bend)? Still, there is still a more visual example of how the costume interferes with him. “But there is a whole separate line with Mary Jane, to which he is also late!”. Exactly! Thank you for reminding me, my inner voice, otherwise I felt everything I forget about some other important minus.

But you can’t talk about one girl without mentioning the one with which it all started. Dilogy The Amazing Spider-Man From Mark Webba conveyed to many people who did not read a comic one that Gwen Staisi was the first girl Parker’s first girl. In comics, she was not particularly different from others I will give in danger. In contrasting her, Stan Lee came up with Mary Jane Watson, who does not drop from St. Petersburg, even when he should rush to take off his legend how the raging rhino sins the curves of Steve Ditko. What did Mary Jane decide to make in the film adaptation? Naturally, typical Lady in danger, which is also a log by the local parker. Seriously, c It class for chemistry more chemistry than between them. And if the viewer does not care about the character, then all his storylines go there.

It may seem like savagery, but the film has one nuance that I liked … Soulwoman, or rather, the scene emanating from it with the passengers of the train. We were prepared for her for a long time: at first, Parker without a suit is afraid to help a person in trouble, then he took out a child from a burning building, then he in a very comic stage finds out that someone else burned out in the same building. And then the Glavgada abducts Mary Jane that he instantly returns all his strength to him, which ultimately leads to the best action and not action scene throughout the trilogy. Here the film fully devotes that comic book in terms of the return of Spider-Man (everything was there again to Uncle Ben). At that moment, when the hero saves everyone, he is preparing to fall, but the people grateful to him pick him up, they understand that without his mask he is exactly the same person as they are all, even younger than the majority, and the viewer realizes that which is much better opened in HomeComing.
A minute of LNGS
Despite the fact that Mary Jane’s abduction became his (returning) catalyst, the train passengers gave him confidence in his actions so much that he would not have thought more to throw the mask again if it was not for the restart from Mark Webb.

Spectacular Spider-Man The Animated Series

After the fifth of the 90s was completed, the spider had problems with their subsequent animated incarnations, which it was painful to remember now, but in 2008 this situation decided to correct.

And this time, the main character decided to return the sense of humor and back to school again. He had already managed to get his abilities somewhere behind the scenes and spend the whole summer as a prevention of all kinds of robberies. Nevertheless, it is time to return to school, where he is already, a stump is clear, not a hero who stopped two bandits the same night, but an old, like loser who is not able to stand up for himself. Why am I talking about this as a certain understanding, although Raimi scolded a loser in the films of Reimi? Because there he was a loser, but here he appears strong personality, which is able to stand up for itself, but consciously does not do it.

This is where it is worth moving on to the main topic of the entire series: he is about defeats and victims that Peter makes for a good deed. And, despite his age, he transfers them much more courageous Toby Maguaer. And, praise to the gracious surchise, at the moments of these victims focus on. He is late on dates, throws his friends at the most inopportune moment in almost every series. Damn it, there is a whole episode where Dr. Kurt Connors respected by him turned into a lizard, and while everyone else was thinking about how to help a doctor, Parker dumps without a normal explanation in order to catch up with his mutated friend in a red-blue Triko, save a colleague who immediately chased Connors, and at the same time turn the last back into a person. And the next morning everyone sees photos of the battle of a spider with a lizard, withdrawn by Parker for sale Beyuglu and paying debts for renting a aunt May at home, which later will have health problems. He is presented with a very reasonable claim, but he naturally cannot tell them the truth about himself, thereby imagining a selfish coward before his friends … What were Sam Raymie’s Parker once again?
And when he takes out a serum that has cured Kurt, which is able to deprive him of his abilities, then, having come home, thinking a minute (you need more speeds!), pours it into the sink, because it is responsible for everyone who saved and still save.

But who will save him from himself?

The middle of the only season is closed by an arch about an alien symbiote, which gives unprecedented power, but feeding on poor emotions and affects the perception of its carrier. At first, only good sides of the costume show us, like Peter, but the further, the stronger its parasitic essence is manifested. The first bell came when one night a suit puts a Parker sleeping in bed and flies to wave with an ominous six, almost killing them all. Waking up Parker, not having time to think about what happened, he finds out that the aunt May was put in the hospital. At this time, the symbiot, taking advantage of the situation, sets Peter against his friends that they wanted to support him. From this scene, even his regulars of Zadir is priority and unequivocally advises the hero to properly prioritize.

Then it comes to the famous scene with the bell in which the spider uses sound vibration to remove the costume, however, unlike the filth of the 90s and the third film by Reimi, it is so easy to get rid of the symbiote. So, instead of a simple “rang” in the 12th series, a whole psychological confrontation unfolds, during which the alien is trying to convince Parker that he does not need any friends. Dopautin memories and shots from the first film Reimi are flying before the guy. From the next death of Uncle Ben Pauke, he was already lowering his hands, but then a lively memory of the old man who throws us at the moment when Peter is going to turn his “revenge” comes to the rescue, but at the last moment he changes his mind, since the late uncle would not approve the murder. Having sensed a surge of responsibility, Peter Parker turns to other memories for help, and his eyes flash the moments in which he saves many lives like Spider-Man, and how many friends support him as Peter Parker.
In other words, it is easy to put on black, but to change the color corner, the help of friends will be required.

The Amazing Soider-Man Mark Webba

With the reboot of the Spider-Man, the protagonist https://sistersitescasino.co.uk/casinos/virgin-games-casino/ expected a rethinking from the new director. Instead of a vulnerable log, a typical humorous schoolboy appeared before us, who Parker, in fact, is now in the comics. Thanks to good dialogues and wig for Andrew Garfield with the main character, it is easy to associate himself, and most importantly, that with him I want to to associate himself, despite the special agents with his parents. Even before receiving Superhel, he tries to confront school bunches, which is why Gwen Staisi notices him. Romance with her is an unconditional victory because … chemistry. True, here it is a little cheating, since Enry Garfield and Emma Stone really met. Когда герой надевает маску, то воплощает в себе самого достоверного Человека-Паука в кино. He jokes, stems, is mocking his opponents. Someone will say that in comics it was not represented so hypertrophied, but there was, for example, there was a moment when the spider simply spat out the poor vulture with jokes like “You are so bald that you are so bald that. “, While hysterically laughing, holding on to the stomach.

Now about sad (in a good way).

It was Gwen who decided to do the love of Peter in the film, and who knew about how their relationship in the original source ended, they understood this very well. In the first film of Webba, the father of Gwen died, taking the word from Parker that he will not get a girl into his full life’s life. In the sequel, he tries to restrain this word, but in the end he does not cope with his feelings and Gwen tells about them. This leads to the fact that Gwen helps Peter to defeat the electrics with the help of his mind, despite the ban on coming from the first. The triumph of Victory is destroyed by the arrived green goblin, who decides to take away from his ex -friend what he values ​​most of all. Goblin grabs Gwen and drops it from a great height inside the tower with a clock. The girl flies too fast;Peter manages to release the web, but she was no longer able to prevent the fall. It would seem that if only the hero would be a little faster, then the web would have managed to save her, but no. If this tower was at least ten times higher, Gwen would still die, only from the neck fracture, as was the case in comics.

Close spides are always in danger. You can recall a comic line called Marvel Knights, where Ozborn reveals the secret of the personality of his enemy Scorpio, so that he abducting aunt May and blackmail forces Parker to get Norman out of prison. You can recall the plot where the sniper shoots the poor Aunt May, aiming at St. Petersburg. But I believe that the plot is most suitable here Spider-Man: Reign, in which Mary Jane dies from radiation impregnating the whole body of Peter. Like in The Amazing Spider-Man 2, Parker buys the image of Spider-Man out of guilt, but after a while he puts on a mask again to pay off his city. But the essence of what happened is not even this, but in the fact that the fault for the death of these girls lies not only on the park, but also on themselves. Think, Mary Jane Watson I would have left Peter, having learned that she would die of cancer? Think, Gwen Staisi would allow Peter and a bunch of other innocent to die? Of course not. This was primarily their choice, and they with a clear conscience gave their life for him.

Spider-Man HomeComing

By 2015 it was already settled MArvel CInematic UNIVERSE, as well as the attitude to her origins. From their same type of many, many have already turned back (the same Dr. Strandge was watched only thanks to the topic of magic). The situation with Spider-Man was also complicated by the fact that we have observed his Orijin twice, so it was necessary to show something new (the good was still doing Sony). Parker was made with an inept grog with potential, taking on this role a chipped, and not a thirty -year -old guy, removing a memorial with a bite and a whole uncle Ben from the story. Maybe they just missed the formation? Nope, its formation is just left here. And in this film, the producing of Marvel and their rights to Tony Stark helps.

More in Civil war Stark gives Peter a multifunctional costume. And in his sololet, Peter is no longer studying his abilities, but the capabilities of the costume. One of the key conflicts in the film is also associated with this moment. As expected, in the ends of the second acts, the spider, relying on the costume more than on his abilities, suffers Fiasco. Yes, such that the arrived Stark takes a suit from him. Upset, Peter decides to put his life in order, leaving attempts to catch the villains that he was not out of rank. He adheres to this plan of action exactly until he meets the father of the girl who invited to the school ball. It turns out to be the same villain whom he tried to stop the whole film. Moreover, the villain is smart and apparently familiar with the director of the film. Therefore, he asked him to highlight his face with bright green light when he guessed that Spider-Man is Peter Parker.

After a small monologue, the antagonist promises to forget about this embarrassment if Peter no longer tries to stop him and just remains with his daughter. But in which universe Parker will refuse to strike a face for a pleasant pastime? Symbolically dressed in his old suit, the spider goes to the capture of the vulture to be huge in the rubble, to get out of which he only believes in his own hand.

The second conflict is that Parker wants the whole film to break into the Avengers league, and not to bother with the abductors of bicycles. And the hand -handing of the gang, wielding alien weapons, would make Tony consider his candidacy. In general, so it happened. That’s just when Peter is going to devote to the Avengers after the victory over the vulture, he refuses. He decides that he is more suitable not to beat side by side with the gods, but to maintain order on the streets of little Queens and be a friendly neighbor Spider-Man. Then he, of course, participated in The war of infinity, And in the upcoming film, apparently, it will fight with some inter-spatial titans from God of War, But not the point.

Marvel’s Spider-Man (PS4)

In short, Marvel decided to expand the market and make another superhero universe, only in the video game space. They immediately decided to show striking differences from the cinema universe, presenting the same forgotten image of an adult parker who works here as an assistant to Dr. Otto Octavius ​​in any … scientific affairs. He also runs justice as a spider-man for 10 years, became friends with the captain of the New York police and in the first mission helped to arrange a raid for the criminal boss Kingpin.

The game skillfully withstands the balance between the two lives of Parker, competently introducing simple dialogs in the gameplay and not very characters in the narrative, without harming the dynamics (gameplay Jane and Maizl morality is responsible for the harm here).
Spider is a version of Andrew Garfield on maximum shoes: more witty and organic in the context of a comic world.
Peter Parker is just as organic: he is smaller than Parker Garfield, but almost as awkward, and it does not look annoying. Another topic of two lives helps to develop the characters between them: the same Mary Jane and Moralez are well spelled out from the scenario point of view, as for Mr. Negativ, the whole advertising company that has a good motivation, but merged for the finale. But who did not merge, is Octavius. Unlike my favorite Reimi film, its motivation is not explained by a simple unsuccessful experiment on the back of the head, but is revealed throughout the game. He creates his tentacles primarily because of the fear of the inevitable loss of control over his own limbs, and his ominous (well, you understand) plan aimed at the revenge of Norman Ozborne is connected with the fault of the latter in the absence of financing the Octavius ​​project, and therefore a uniform and thorough solution to its problem. And finally, the final twist with the fact that all this time Otto knew the secret of the personality of Spider-Man and at the same time still built intrigues against him. This, as well as an attempt to blackmail with the threat of revealing his secret, puts a fat cross in respect of Peter for his idol and mentor.

Nevertheless, I have not experienced a common delight from the game. And not because I didn’t like it (just the opposite).
There are exactly two reasons for this:
1) I don’t have PlayStation 4;
2) I did not see anything that would surprise me;
Nothing but one moment.
The virus that Octavius ​​released into New York to convict Ozborn, touched May aunt. And by the time Peter brought one bottle of vaccine, her life was already running out, so until the creation of a larger amount of vaccine for the rest of the people in the city, she will not last. Before Peter faces a difficult choice: to save the woman that raised him, but doom to the death of all other patients, or let her die. Peter in tears for several seconds holds a bottle of vaccine at the input of the medicine into the May dropper, but in the end makes the right decision. So that you understand my delight from this scene, in the comics in the very plot where the sniper accidentally shoots at the aunt May, the Naive-Park with Mary Jane-Bracier-Parker give all the years of his marriage to the local devil to revive the old woman who will die in ten years later. And exactly until the conclusion of the transaction, this devil is silent that her completion will kill the future daughter of the spouses, who will never be born now. Therefore, the act of Parker from Insomniac Impressed me even more than I should.

Ruler Superior Spider-Man

So far, the already established images of a spider from comics have adapted on large and not very screens, in these comics, the author Dan Slott decided to shake the already bored concept of a daring unit.

According to the plot, Octavius, who is already at death, finds a way to move his mind to the body of Parker, and his mind into his dying body. Peter who escaped from prison, on his deathbed, takes the word with Otto that he will try to be responsible in his new body.

In the usual sense, he doesn’t become a hero in the usual understanding: he seriously cripples his opponents (even small bandits and rest of peace), often gives free rein to the wrath, can fall off the battlefield in the middle of the fight, if he loses, which Peter usually did not allow himself (“usually” because I did not read all hundreds of thousands of comics on him), and with the familiar Parker in his peaceful appearance began to lead in his peaceful appearanceyourself … like Octavius. From how no one noticed the substitutions, not only the reader is coming through, but the Parker himself, who remained in the mind of Octavius ​​in the form of a ghost, from which he got rid of.

Otto’s goal is to become Perfect The version of Spider-Man. It would seem that here he is, a visual example of his signature villainous arrogance, but in reality his vision and actions at the moment reduced the crime rate in the city with the help of spacecraft robots throughout the city. Spider-Man gains heroic status even in the speeches of the mayor of Jameson;Octavius ​​finds the strength to break with Mary Jane, so as not to endanger her, and generally bases his own company Parker Industiza. But with greater force, only a great irresponsibility came to Octavius, emerging from his inflated ego. The more difficult the system, the easier it is to break it. This principle was used by the newly arrived green goblin.

Here I would like to stop and speculate a little about the formation of personality. I think it’s no secret to you that in the formation of a person, the human experience takes almost a more place than the characteristic features embedded in it genetically (I am not a psychologist, so I will not assert 100%). So, you undoubtedly know about the huge number of superheroes in comics. It just so happened that the overwhelming majority of them went through the same template Orijin, for which Mcu was scolded. Nevertheless, the most famous heroes are not like each other (and the lamp of Dauni ml. and Kamberbatch in The war of infinity nevertheless went too far). You know who the individual characters are similar to? On their villains. This, in fact, is the whole joke of antagonism: in the kinship of the souls of two heroes opposing each other. Since it turned out so absolutely by accident that I am talking about Spider-Man here, I will explain exactly with his example. A brilliant child, whose mind was encouraged by loving uncle with aunt, growing him in kindness and understanding. But what if everything went a little wrong? What if he was raised by an alcoholic father, not putting an offspring in anything, and a suit that does not allow the boy’s social skills to develop? What if, would he devote his whole life to science and attempts to prove that he is worth something? Yes, it turned out Dr. Otto Octavius. The experience and the human habitat of a person greatly affects his perception of life.

What happened to Octavius ​​when he met support and instruction from his family, friends and colleagues of Parker? He sent them to hell, because people do not change so simply. A girl who many did not take him seriously due to her growth. Their relationship was based on mutual respect and support. And only when a green goblin abducts her, and Octavius ​​recognizes his mistakes and his failure in the role of the hero, which is needed to save Anna Maria (this is her name), Otto gives this body to Peter.

Spider-Man Into The Spider-Rings

Somewhere else during the announcement HomeComing A rumor rolled on the Internet that in some close sololet of the spider Peter Parker would replace Miles Moralez. In my opinion, all this was based on the fact that someone saw something in the trailer (apparently, these were the same eyes that saw the sandstone in the announcing trader Marvel’s Spider-Man). Of course, few people believed in this nonsense, given the experience of Marvel in experimenting with well -known images of the characters and the age of the local parker, who does not quite pull on the one who will soon need to transfer his superhero business to young animals. But in some separate cartoon, such a layout was quite possible.

Like everything in Into The Spider-Rings Miles was represented correctly: he has a recognizable and pleasant character, he has familiar problems, he wants to associate himself. Further visit to Uncle Aaron, a trip to some kind of abandonment, bite, super-sizes. In general, the whole action goes along a familiar path exactly until the moment of meeting with Peter, trying to stop the launch of a very dangerous device (there is no other in comics). Miles finds the defeat and speed of the spider, and a burden of responsibility and flash drive falls on his shoulders, with the help of which it is necessary to stop the repetition of the experiment. And then all the action goes along the familiar path exactly until the moment when moralizing breaks the flash drive, like Loch Chilean, and does not meet Peter, who has found … another form. And then there is a familiar topic “Student student”, but not really.

Miles is not particularly loved in a comic environment, because, firstly, this is the same replacement of a familiar white character on black, and secondly, he is not particularly different from Peter. Why then there was something to change? The problems of revealing the character in the comics begin from the very beginning. As in the cartoon, Miles finds the death of Peter, who died without a mask and with a hole in his body, fighting off the supervision, near his house. Of course, the crowd was going to look at this sight, among which Miles was flooded. How should the characters knit? Well, it just should. In the cartoon Peter with Miles before the death of the first, not just threw a couple of phrases, and Miles did not just have the abilities before this meeting. Having met with Peter, Miles sees in front of him a man who is familiar with all the emotions that he himself is now. This works to build relationships between heroes.

Also applied to Uncle Aaron (he is also the supervicts of Prowler): in the comics, in his peaceful appearance he communicated well with Miles, and in a mask he tried to force Miles to fight hard, because … you need to be harsh. In the cartoon, we were shown in their close relations, showed that Aaron is the only person who plays for the creative side of Miles, then the twist goes at the beginning of the third act, and (most importantly) when he is preparing to kill the teenager in a spider costume, but at the last moment he finds out that this is his nephew, refuses to fulfill the order, perfectly realizing that he would be killed for this. And, of course, dying parting words. Stop, did you not say above that Miles does not like in comics precisely for a similarity with Peter? Yes, but the death of Aaron is not the same as Ben’s death. Parker consciously released the robber who later killed Ben’s uncle, and Peter pushed this fact to action. The fact of the death of Aaron pushes Miles to surrender, playing on the topic of faith in herself, pursuing Miles from the storyline with the transition to a high -level school to the salvation of the whole world. As a result, after the death of the uncle, it was the words of the father of Miles, who believes that he is capable of something amazing, pushing him to heroism (of course, closing the question of self -identification, decorating the original spider costume in suitable colors).
All this is so that in the end instead of this scream:

Miles gave this one:

Somewhere 4 years ago I heard an opinion, they say, in childhood, Spider-Man, of course, likes it, but with age you begin to like other superheroes. I will not say that this is the most stupid thought that I heard (I watched too much YouTube to think so). Yes, I don’t know what I will have to do with Spider-Man in 20 years, but I know very well what impression he makes in childhood (even Reimi films): he can make you love red and blue colors, can push you to inappropriate jokes, can instill a desire to help other people, can help not to go down to the level of his school bully, and maybe at all to serve as the basis for full-fledged life principles in the full-fledged life.future. That is why, for me personally, he is the best.

The best comments

Well, starting from the very first comics is really not worth it (I tried four times and more than 10 pieces of me never climbed into me).
As for the options that you should get acquainted with, then this, firstly, Superior Spider-Man, who is well stemmed by Peter Parker’s approach to heroism (but this line is very long).
IN Spider-Man: Reign There are some points presented … not strongly and cool enough, as they could be, but you can read (there are only four issues there).
With the death of Gwen and its role in St. Petersburg’s life, it is best to get acquainted in the ruler Spider-Man: Blue (she is also very short).
The original goal Ultimate Spider-Man I was to introduce just newcomers in comics to Spider-Man, but then this series slides into some kind of insanity. So I would advise the first issues until I get bored, and then Ultimate Comics: Death of the Spider-Man (2012).
After Superior Spider-Man Can go comics Spider-Verse, where there are much more spiders than in the cartoon of the same name. And after that, also Spider-Geddon Read where Parker from playing PS4 was clogged among the spiders.

There are many more works that you can and should be familiarized with, but they can be found at the request of “Best comics about Spider-Man”.

Make the indentation from the pictures, otherwise they are so close to the text that it is not pleasant and the names of “chapters” seem even more inconspicuous. Although I would give them centering at least, but at the maximum – I would remove italics. This is a rather inconspicuous font. Why sculpt it for a completely noticeable name? ._.

The content is excellent, but to receive a bit) although even the contents are felt slightly chaotic in sequence due to comics and cartoons. I did not understand why exactly in this order. Maybe I’m not very smart %D

It turned out excellent reading.
In general, completely coincides with my views, unless I touched the comics. Films with Garfield seemed to me the best (the cheat line with Gwen probably influenced).

By the way, once you touched the comics about the spider: you can advise where to start? And what is now read well, otherwise I’m unlikely to read comics of bearded years now as well as then.

I would strongly recommend my acquaintance with a comic spider with two episodes-Ultimate Spider-Man (from the first number) and Amazing Spider-Man, and specifically with Vol. 2 #30 (June 2001).
Ultimate Spider-Man is an amazing series that in 2000 undertook to modernize not only a spider, but also his enemies and his world as a whole, and this is an excellent entry point for new readers. There, the story of Peter is told from the very beginning, he is again a schoolboy, he is again 15 years old, again a bite, etc. … But at the same time it is all as realistic and maximally as possible, the heroes behave and communicate, like living people, the plots are famously twisted and incredibly interesting, they mix the action, drama and ordinary school life in very correct proportions. The character images themselves can be greatly changed and adjusted to the standards and expectations of 2000, for example, a green goblin in this universe is not a man in a green reducer on a glader, but a huge, flying, green monster with horns, which looks fieryballs. This is an incredibly strong series, since one screenwriter wrote it all the way. And I categorically disagree with the author of the blog that she “slides into insanity”, this is not so. Also, along the way, you can also hook the game Ultimate Spider-Man, because it, in addition to the fact that the delicious, also part of the canon of the series.
And with Amazing Spider-Man Vol.2 #30 begins the truly great and cult “wounds” of the famous screenwriter Joseph Michael Strazhinsky. The action here takes place in the main universe, the most important and classic, Peter is already an adult man and everything starts with the fact that he is arranged to work as a chemistry teacher in his old school. For many plots, he will meet new and old enemies, traveling worlds and so on., But this is not the main thing. The main thing is how the screenwriter approaches to prescribe his characters. They are real, you believe them, they have adult problems that are aggravated by a superhero life. There is no place for old -time naivety, things can happen here that will forever change the life and status of a hero of the hero (for example, it is here that Aunt May finally recognizes the secret of the nephew). The screenwriter does not forget to tell through the comic and about the problems in society, the state, the world. In general, this is an incredibly strong work, I strongly recommend.
Both episodes, by the way, quite officially came out or go out in Russian.
Damn, and there is still Peter Parker: Spider-Man from the Jenkins Paul … Okay, about it next time))

No, Liz is simple I became interested Parker, but their relationship was limited to a simple flirting. Betty was the first with whom Peter had a date, so not one of them in fact Was not a girl Peter.

I love the cartoon Spider Spider-Man The Animated Series. He is very cool, sorry for only two seasons came out.
All other cartoons that came out for me are. Especially from Disney, he is some kind of child. I enraged me ..

Cool material. It was nice to read as a comic book reader and as a fan of Spiddy.
The only little thing is that in the game from the Insomniac Peter has been heroes for 8 years, and not 10 as it is written in the text. And so everything is fine. Plus!

Thanks for the advice.

As for the narrative, it is compiled according to the chronology of the output of works, except Superior Spider-Man. The bottom line is that this line seemed too important to me to insert it into the middle, but I simply could not do without it (there was an idea to tell about several comics, but they somehow did not come to the word). She also rhymes with Into The Spider-Rings In terms of the fact that Peter Parker is no longer the main character. And if we are talking about Marvel Knights And Spider-Man: Reign, then they just came to the way and were needed for the development of thought in that chapter.

Very interesting. Of course there are a couple of errors, but tell me – who does not allow them? It can be seen that a lot of time was spent on the text … A section with a man spider Sam Reimi took me straight to my soul, I absolutely agree with the author.

Thanks for the amazing review of materials about Spider-Man.
True, I would not agree to the account of the “right” choice in “PE PS4”. This is the impossibility of changing the plot prescribed by the developers … In the same Batman from Teletael, in the second part, you could choose – to reject the alter of the ego of the “dark knight” and remain just Bruce Wayne or send Alfred on vacation and continue to heroize. Choice for yourself and for society. Why doom Parker to suffer, not allowing him to give medicine to the only person who loved him unconditionally, who did so much for him … not to give such a person a medicine – this is inhuman ingratitude ..

I read it, I realized that it remained a nostalgic “Starper”, which is canonical only a spider from the fifter Spider-Man The Animated Series. 🙂

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Sonar Shock – Hidden Gem

We are observing the revival of the philosophy of the Sims (Shadow of Doubt, Gloomwood, Baldur’s Gate 3, the coming Judaz), rethinking the genre relic (or the image as it should be), we observe the output of the game-dwelling from the same self-taught developer (take the same Animal Well).The end is to see real independence. All this unites in itself Sonar Shock from Rafael Bossnyak (Raphael Bossniak), Austrian journalist studying the Middle East and Europe. In his small resume, he writes that Sonar Shock his “Brainchild“.

From time to time, the foci of projects flashes on the horizon that promise to bring something new to the game industry. Sonar Shock not so much brings as unites and processes the old.

Let’s figure out why the game, which is already in the title, refers to System Shock, which is so on it Similar “spiritually” (as graphically, by the way), hooked me. And why you should play the legacy of the old school.

Plot and setting

Eat Ton – on the Soviet underwater submarine C1-utopia (S1-utopia) mysterious and vile creatures appeared, part of the crew was infected, some are crazy, and some are trying to survive with you and figure out what is the matter here. You wake up in the technical compartment, then people from the brigade commander are associated with the character, saying that the General of the Voice has gone crazy and wants to flood the submarine.

There is a clear sequence of actions-go there and open the door, find it and talk to that. The submission of the plot occurs in pieces, including through the notorious notes. All according to the covenants – The action has already happened And we have to Together with the character consistently solve what happened.

But the most interesting, of course, awaits us at the end – understanding the rules of the game, going out in the “backstage” and a decisive choice. I will not spoil in the review, so feel free to read.

Nevertheless, it is worth saying that the plot combines intrigues, conspiracies and surprise. mysticism. Sonar Shock Purns in one place that Soviet “strictness“And unrealism, Fairyness. And this is more than believed with this, because we are in a huge Soviet submarine, where there is everything for life, there are implants and PSI capabilities in this world, while the USSR is still alive, and therefore its orders are alive, which will be repeatedly narcically demonstrated by the game. Why, one wonders, we cannot find “miracles” at the bottom of the ocean, terrifying “miracles”? As if in such an “indefinite” world Mysteries had to once occur.

If in 2017 Prey, Bioshock https://mindepositcasino.co.uk/lord-of-the-ocean-slot/ or System Shock introduced mysticism, it would not work. These projects positioned themselves in a completely different way. Someone completely went into science fiction, someone in an alternative course of history, but there is enough Clearly told in what world we are. Sonar Shock just gives you a narrative context (and a small introductory video) and after almost Doesn’t say anything, In addition to actually occurring events in our world or local stories.

The game is diverse in mood. This is mainly darkness and futility, but all the more funny look like funny Jokes on contrast with terrible reality. Already on the ground floor there are living Sherlock Holmes and Dr. Watson. When passing their missions, Sherlock will note the stupidity of Watson and at the same time amazing deductive abilities of the player.

No wonder in the cover of the game there is an ohmmage on the series Fargo.

The characters are not expressive. They are somehow too much architic. Only individual episodic or knocking out of the general plan are remembered.

Like a fanatical priest. Well, how on the Soviet submarine “utopia” a fanatical priest may not be remembered?

Separate remarks can also wedge into memory, but they are in most cases Perform a “technical” role, which for the genre is quite understandable, but it is still sad.

Additional tasks As part of the game diverse, and should not bore. They fulfill the main goal – stimulate to explore.

I also wanted to add that The whole game, Including the plot, works at several levels of perception: She sometimes creates situations when we, as players, fall out of the artificial world made and begin to interact with our reality. It sounds very foggy and very cool, I understand, but the curtain gympley point will open.

Music and sound

There is no embedient as such, everything Sounds are dihematically built into the game. These are the sounds of a working engine, a constantly calling phone and our lonely steps.

I would like to note how great the sounds are picked up and very different for all kinds of actions or monsters. I think, with great ease, I was able to distinguish any sound in the game, and I would never have mixed the crying of a mermaid, the steps of the goblin or the frequent “hmm” of the sailor.

The composer performed Julez, Vienna musician. So the Bossnyak himself describes the music: “”. Development of the topic of duality and compromise“, Which is inextricably linked with the main theme of the game.

Compared to Sonar shock systems, shock does not have such a variety of compositions (I’m afraid to make a mistake, but it feels one, except for the hacking process), it does not adapt to what is happening (dietage music). The emphasis is on the audio design. This is not critical for me, but to turn on at least a couple of compositions that rarely but aptly fill the void will never hurt. In terms of music, there is nothing to look for, But the main topic will be remembered.

We must get from the lower floor to the upper – command center (four of them). Hmm, symbolic for RPG.

Each floor corresponds to the horror mood of the game.

And despite the graphics stylized under PS-X and spiting enemies, C1 utopia will delight us with diversity: technical premises, park, museum, etc.D. Everywhere you will see the consequences of the massacre or the fear that has gripped people.

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Review: This War of Mine

War. How often we are virtually in it? It seems that thanks to the video, everyone can go through all existing and non -existing wars. In the skin of a brave soldier, we dealt with hundreds and thousands “Bad Gaise“And, of course, saved the planet from the evil plans of evil dictators. Fanfares play, pathos speech of the protagonist about the most important thing, curtain. The war is over. We are destroyed by the destroyed cities and thousands of corpses. But who cares? We defeated the evil guys and shot from the heart. Now you can wait for a sequel.

This War of Mine also a game about the war. But the war in this game is presented in a completely different angle and draws a completely different picture.

There is a war. Instead of the brave military, we lead a small group of surviving civilians who are trying to survive in the destroyed city under the whistle of bullets and cannonades from shells. They are not trained to fight, no one expected that everything would become so bad and everything would fly to hell. Absolutely unexplored citizens left to the mercy of fate. Your task is to help them survive.

The game logo.
This is my city.

Gameplay This War of Mine Separated at two time of https://slotsnogamstop.co.uk/review/golden-genie/ day – day and night. In the afternoon, we equip our refuge, put the destroyed house in order, build a stove, beds, food for cooking and other units for survival from improvised means. At night, one of our survivors comes out in search of the necessary materials, drugs and, of course, food. How to extract these resources is to decide. In the destroyed city, not only we are trying to survive. There are peaceful people who are ready to change provision with you, there are people who are simply trying to survive and protect themselves from you by improvised means, there are bandits with separatists with whom any conversation is useless. Notice you and immediately a bullet in the forehead. During the Civil War, everyone survives as they can.

I tried to survive peacefully to the last, but on the 8th day, when one of my characters was seriously wounded during a night raid on the shelter, I had to survive in the most inhuman way. The murder of peaceful old people and the subsequent looting of their housing, which has become a grave for them. In the afternoon I came home with the necessary medicines and food, which allowed me to save one of my heroes from death.

The other fell into the deepest depression for several days due to the murder of peaceful old people. Only liters of alcohol and friend’s shoulder were able to save him from pain and heavy emotional cargo.

Who will go for resources and where to decide.
Emotional scenes and complex moral dilemmas are scattered throughout the game. People need help from you and sometimes you are the only hope of salvation. Whether you return to the starving homeless person to give him a little food? Will you help your son save your father from illness? By the way, they have a lot of necessary resources. It can be easier to get rid of them and steal all food and weapons? Sometimes help is given, and sometimes causes more harm. Help or not help you decide. The choice you make will be displayed on your characters. Your hero may simply “break” from hunger, fatigue or depression. And it will only be more difficult to survive.

For survival, we need food, medicines, materials, as well as tools and weapons. Weapons are necessary for self -defense. At night, people are attacked by people who, just like you are trying to survive. They can steal food, medicine. They can shoot back in response, but they can run away in fear, without taking anything. It is not easy to survive on this War of Mine, but what else can I expect from war? We play for ordinary people, we can die from hunger or from an enemy bullet. Or just freeze like a dog abandoned to the mercy.

Home Sweet Home.
This is my death.

This War of Mine throws all hints on fun immediately, forcing us to plunge into the gray and cold realities of the war. This is excellent “Expirance”. Dark and heavy. Restrained and sad music, oppressing the gloomy artistic style of the game, carelessly drawn with a pencil on old paper. The right mood is created already in the main menu by the inscription “Fuck the War”. Our world does not need zombies, aliens or other phenomena from fantastic films so that everything turns into a nightmare.
Developers from 11 Bit Studios reminding what indie games are for. Without even having a huge budget, a complex plot or “Hollywood” directing, the game can convey the deepest emotions. And show the real horrors from which trembling comes.

Walked 19 of my war. Katya died of blood loss, Boris was shot by the military, Bruno in deep despair cannot move. This is the end of my story.

resident-evil-2320-the-callisto-protocol-1

Resident Evil 2320? (The Callisto Protocol)

So the first AAAA game came out, moreover, not from whom, but from the creators and authors themselves truly the legendary Dead Space series! To say that the expectations from the project were high is to say nothing, especially if you, like me, love and adore games about the adventures of Isaac Clark in dead space. It would seem that it may go wrong?

I understand that I did not have time to add a little before the review of the review from Flynn, but the attempt is still not torture.

Graphics and optimization

Let’s start with the most popular topic on which I don’t want to linger at all. It was the problems with optimization that became the main reason for low assessments and negative reviews, which, in my opinion, is not entirely correct. Firstly, this is true only for a PC, since on consoles everything goes well without any questions and problems. Secondly, this is a fixable business and in a couple of months it can be fixed and forgotten. Unfortunately, so often happens with games on the release and you are already starting to get used to it. This is not good, of course, and therefore to call these claims unreasonable the language (and hands) will not turn. And yes, the visual here on average is really as beautiful as possible: the faces and bodies of the characters are made very qualitatively, the environment is detailed and believable, it can be seen every slightest part, moreover, so that it immediately wants to touch … but this is all the same as it loses any meaning, especially when the sagging of the fps and frizes begins in the most colorful and important moments. And this wildly spoils the impression of the game as a whole. You can endlessly look at how blood, bile, guts and scraps of the body of a newly blown up enemy fall from the ceiling and scatter throughout the room, but when at the end of the duel from some kind of creature you could admire the enemy masterfully with his club, the game begins to lag right at the moment of spectacular twisting, not to mention the wilder provinces inaction katsen.

Combat system and gameplay

But let’s move on to what is unlikely to change greatly and is the basis of this game. The fighting here, to put it mildly, is strange and ambiguous. The essence is: the basis is, suddenly, waving a club, block and evasion. Moreover, the block does not always completely block damage, but rather simply reduces it. Slopes, in turn, the thing is much more universal, because they are performed simply by squeezing/holding the button left/right until the enemy strikes. Only this does not save in any way when the number of opponents exceeds one (even considering that there is no need to get into a timing to perform a slope), because with such a camera and sound, accompaniment does not always manage to even understand that someone else got out of your back somewhere behind you.

By logic, this should be decided by the firearm and the shooting of part of the opponents at a distance, but it plays more a secondary role here and is used more like auxiliary weapons that you use to get an advantage in moments when the hero is tired of making one single combo with the main weapon. At least the idea was clearly in this. Does it work in this way? And yes, and no.

The problem is that even the number of cartridges and first-aid kits pouring from everywhere, it is so large that you can simply shoot most of the opponents without a twinge of conscience somewhere in the whole half of the game. At the same time, already in the first couple of hours you understand that the club is doing no worse, and sometimes much better than the firearm (since the opponents are surrounded regularly, but often they just stand somewhere behind them, kindly awaiting while you spread their ally along the wall), and therefore why spend the cartridges if they may need some more difficult situation? As a result, they accumulate, and sometimes even throw it out simply because there is no longer a commonplace, and shops are found about once per chapter. The only mechanics that really makes you somehow spend ammunition, are tentacles, which from a certain moment begin to climb out of most opponents. If you do not shoot them in the process of beating, then the creatures quickly mutate, turning into semi -terminators, which do not really feel blows on your part, and they themselves can quickly and effectively break your skull, especially when several such fucks came out. As a result, it is easier to make one or two shots in time than to pour the entire clip or tighten the hand-to-hand duel.

Well, ending with the theme of ammunition, one cannot but say that in the last third of the game the situation is sharply unfolding in the opposite direction: we are simply falling asleep with a new, ultamous type of opponents, which is guaranteed to bell out of any hit. And now, of course, it can be beaten into hand -to -hand three days, risking at any moment to drive into another world, but it is much easier to shoot to the desired state from a safe distance, to which the cartridges go away even from the maximum pumped guns. Add here that at this stage any self -respecting biofag has long acquired by tentacles and we get a picture where the expense of ammunition and their number is absolutely abnormal.

Two -headed – the first and almost the last boss of the game. True, you really have to kill such 4 times in a row and each time in a narrower arena.

And a little more about guns: almost https://gamesnotongamstop.co.uk/review/iwinfortune-casino/ each of them has an alternative fire regime that stands like a wing of the aircraft, and even spends some kind of immense number of cartridges. At the same time, it’s not to say that their power is so higher that these costs are somehow justified, and therefore such upgrades look like absolutely unnecessary things, especially when you can invest in pumping a club or gloves. Moreover, there is no balance in the overall efficiency of each individual gun. There are 5 of them: two pistols, two shotgun and assault rifle. Of these five, you can well manage the very first gun with all upgrades (except the last) and any of the two shotgun. The shotgunes are not very different from each other in terms of efficiency and cost of pumping, only in order to open the first of them you need to find in a separate location its drawing and printed on it, while the second is given according to the plot ready. The first pistol is a universal, rather powerful and quick -firing thing, while the second, according to my sensations, is absolutely useless against the background of any other gun and is not needed at all. The assault rifle, in turn, is a fairly powerful thing, but it opens in the very last chapter and really will not let you try to try it.

Full set of weapons in the game. Interestingly, the left lower slot is empty, as if hinting that there should be something else in it, but it smells my heart that without DLC we definitely will not recognize this.

Returning to the aforementioned glove: this is the very thing that completely breaks the balance of almost the entire battles. Of course, according to the first impressions, you can’t say so at all, because, unlike Dead Space, there are no so many kinds of reinforcements, pins, pipes, blades and other deadly when directed in the body of the opponent of things, and the opponents themselves do not grow spikes or claws, previously outposts that could be launched in their own former former formersowners or their friends, and therefore the maximum that you can do is knocking the enemy off your feet with some kind of container lying under your feet or its ally to win time. Moreover, the glove here has a charge that is replenished with time or special batteries (by analogy with stasis from Dead Space) and this charge is consumed without pumping very quickly. All this creates a feeling of uselessness of this device against the backdrop of a direct assault and execution, but in fact it turns out that enemies often can simply be thrown into that area of ​​the location where it is simply impossible to get out, which means that they will no longer deliver problems for you (this is perfectly demonstrated by Flinn on Stream). It is clear that this can be done not everywhere, but the fact that this is possible (and relatively often) is already breaking the system somewhat, let it and inaccurately. So far, it is not mentioned. The fact is that already literally from the middle of the game (or even earlier) literally at every step around will come across fans, crushers and walls that are simply packed with spikes (I don’t even want to know what designer solutions could justify this institution). And this finally kills any need to shoot, because it is enough just to throw all your enemies there to turn them into mashed potatoes or a trophy on the wall, since any similar thing is simply vanchalets of 99% of the types of enemies. And this is not to mention the fact that in some cases you can simply drop everyone into an impenetrable abyss, which makes some complex and tense (as an idea) contractions as simple as possible.

One of the most striking examples is a trip on the transport platform at the end of the head of Below. The bottom line is that this is a classic level where a bunch of opponents are falling on you from all sides, but you cannot escape anywhere and just have to kill them all to advance further. And it is made very badly. Firstly, they climb 3-4 in waves, but each wave goes from one side (4 waves, one from each edge of the platform), and they crawl out or fall from above, they do not immediately with the whole crowd, but in turn. And just just this gap between the appearance of each of them is more than enough to simply raise it and throw it over the edge of the platform, which is equated with the murder. Thus, you can go through this stage without having ever shot or hit the opponents (until the appearance of a two -headed one, of course).

And now I will finish you with a couple of extremely important nuances:

There are two types of first -aid kits: healing gels, which directly during their selection immediately restore you a small amount of CP, and injections that can
restore health almost completely, but require time for
usage. And while you work out for yourself a magic green slurry, nor move,
You cannot attack, which means you will remain completely vulnerable to several
seconds that in any direct clash can be fatal, not to mention
The fact that in the later stages of the game the bosses move and attack so quickly that
the use of this type of chilok becomes generally impossible

Switching the weapon is made to a separate button, which causes the menu for choosing a gun in which you must quickly have time to scroll to the necessary for you, and then confirm the choice by pressing the left mouse button. And this is not all: the character will not pull it out of the back or pocket, but at first it will remove the nozzle from the current modification of the weapon from the base for the print and only then will change it to another, because he has one nozzle, and he makes it three guns from it. Yes, with the advent of a police shotgun, the problem is solved to some extent, because this is a separate weapon more in size and it will be possible to quickly switch to a pistol/small shotgun, but it comforts it weakly and does not change the pictures globally (especially considering that with the appearance of an assault rifle the problem is returned, since she has one and this shotgun for a print). This, by the way, once again as if hinting that only two guns will be enough for a comfortable game – a standard gun and a police shotgun (so at least the rest of the guns will not interfere).

All this seems to intentionally knocking down the pace of the fight so that you do not turn into an annihilative machine. And at first it really works and makes you think through the strategy, makes the battles more tactical, forces you to use the glove more and go into hand -to -hand … And then you see all the above -described wild imbalance in almost all aspects and such mechanics and complications do not cause anything other than additional irritation.

The positions themselves are not saved in any way. There are not few of them here, but for the most part they are not much different: some are slower, but fatty, others are slightly covered in you from a distance, and in general and that’s all. Of the more distinguished crocozyabr, only “spiders” can be distinguished (which move extremely quickly and know how to crawl along the walls and go to the invis), two -headed, well, the blind. The first two to one degree or another need to bring down the firearm, but with the latter the situation is more interesting: if the usual varieties of enemies appear a maximum of three at the same time (on normal), then these scum just crawl out in some kind of unegrated quantities, but provide the opportunity to quietly (no) cut them sharpening from the back, passing the levels with them in the stall mode. Moreover, you simply do not have other options against them, because if you begin to peel them into the whole crowd, they will begin to mutate and just crush you with their authority, depriving you of your vision (if you are not a handle, of course). And at first it works like an outlet, which allows you to finally feel some horror tension and dilute the gameplay … but it turns out that literally the whole chapter and the next couple of hours you will squat and try to cut one hordes of these bastards, given that they move as if completely randomly and unpredictable.

Another rudimentary chip that migrated from Dead Space can be called trapping corpses. As in DS, for the performance of this action we are given a loot, but it falls only from the corpses of the enemies we killed. But I, as a fan of the old trilogy, constantly wanted to trample all the corpses at all, moreover, not so much for the sake of Lut, but to check this scum will stand or not, which regularly happened there. Here the corpses do not get up, because all opponents, albeit infected, but living. Nevertheless, in the last chapter there is a sooooo small area where the bodies are on the catals, some of which, suddenly, are simply pretended to be dead. Why was there such an appendix, it is absolutely incomprehensible to me personally.

See this man on the gurney on the right? He was not dead, just tired. But almost all other corpses in this game are really corpses.

Atmosphere and plot

Already literally from the first frames we are immersed in the very atmosphere of our beloved and adored Dead Space. We are immediately shown to a short, but impressive and steam cats Procen in the city, which should show what such a location from Dead Space 3 should be, hinting that it is, long -awaited work on mistakes! Immediately after this, we switch to the scene already familiar in the first part in a small ship, where our heroes have a household conversation, while against the background the very lifeless ice satellite of Jupiter is already visible, on which actions will occur.

IIIII, after that, all kinds of attempts to scare instantly switch to a torn (and not very) action, which will accompany you most of the game. Yes, some echoes of the atmosphere and references to Dead Space are still found, but extremely rare. There are also some attempts to scare some attempts, but they are limited to either banal scummers or a strange winding up of anxious music. Why strange? Because literally in all moments that I remembered, it arose somewhere closer to the end of the batch with opponents and for some reason continued until you climb through a narrow passage/crawl through the ventilation, which would be logical if something happened there. But no! Each time there was no one, which completely devaluates such moments, especially when they are repeated with enviable regularity. Yes, in some places new opponents and locations can catch a little horror, but even here everything breaks down when the same blind creatures appear by hordes the whole chapter, forcing you to just howl from the monotony of gameplay in it, which simply kills any atmosphere in these moments. Otherwise, the game resembles something like a slusher or Beat-Em-UP, sharply flowing into a third-person shooter. What can be the horror atmosphere at the same time I think it is not necessary to explain. Considering that in many ways the locations are very reminiscent of similar from the infamous third part of Dead Space, even the old game in some places turned out to be much more atmospheric and impressive, primarily due to the much better presentation of the plot and the Laura.

The most indicative in this regard are local blind and units from Dead Space 3. Their essence is somewhat similar: the first are former miners and colonists who were locked in complete darkness for decades, which is why they mutated and evolved not like the rest and lost their vision completely;The latter are former researchers who were locked up with an extremely limited number of supplies and without the opportunity to replenish them, because of which they simply had to gradually go to cannibalism and devouring the flesh of necromorphs, which led to terrifying changes not only of their appearance, but also by reason. In the first case, this information is casually thrown in a phrase in the dialogue only, and in the second, numerous notes, terrible audio days and no less terrible design of both the monsters themselves and the sounds and the environment, from which they are perceived much more frightening and memorable are much better indicate.

As for the plot and Laura – everything is very bad here. Firstly, Laura is practically no here at all. Yes, audio recordings are scattered here and there, but 90% of them are nothing more than cries that “oh no, we were clamped and we are in the ass, we will all die. “. Now let’s remember what kind of chic, wandering to trembling and really impressive audio days were in any part of Dead Space … it does not add interest and that in order to listen to such a record you need to first find it on the menu, and then do not turn it on and go anywhere until it ends, because otherwise it will simply be interrupted and you will have to turn it down again, but I learnI’m only from the review of Flynn). Secondly, something will happen to the best case in 15% of the game. The rest of the time you just walk along the corridor and perform simple tasks without any puzzles and mini-games (as it was in different parts of Dead Space). The so -called plot itself comes down to the fact that ..

. A kind of mysterious corporation dug up some kind of alien rubbish, extracted parasites from it, which turn most of the infected into monsters, but the individual of them still retain the mind and become the so-called “alpha”, which are better adapted to the environment and can infect others and control them, which this very corporation is being built and considers this to be the following and considered acutely necessary and necessaryhumanity with a turn of evolution, and therefore conducts experiments with Callisto and his clients on other satellites. In general, that’s all. Nothing reminds? Yeah, a straight spilled typical resident evil (and you can also remember that there is also a level in the sewage in the middle and ends in a secret laboratory). Is it bad? Yes. Why? Because this, of course, can work, but only if a year is a year of 1998, or if the gameplay and the atmosphere are worked out so well that it is not only pleasant to play, but there is also a desire to recall the game again and again, as it was in the relatively recent remakes of Resident Evil 2 and 3. About The Callisto Protocol, this cannot be said, unfortunately. Everything becomes even more fun when you see the ending, which, as it were, hints that this is only the beginning and we passed a kind of prequel or the first chapter of the series. Only now, given how the game was adopted by the audience, I believe in the possibility of continuing with difficulty.

A, and one more point: the protagonist (apparently already according to tradition) periodically has hallucinations. Only here, as well as about the plot, you can forget almost to the very end of the game, where they are sharply activated and thrown out to us the supposedly large plot twist, which we could have guessed for a long time, and therefore we need to understand the game in principle-it is not clear-it is not clear. Perhaps at some stage of development, they had to play a much big role, as it was in all three Dead Space, but for some reason they put a huge such bolt on them.

The Callisto Protocol is a beautiful, meat, drive, fascinating, merciless and absolutely meaningless … Action! Which, however, begins to come in 3-4 hours. Yes, and there is no balance. And the plot with Lor too. Something reminds of Oblaf … in fact, the game feels like a certain absolutely slurred mishmash of poorly collected mechanics and ideas, in pursuit of which they forgot about everything else at all. At the same time, I can’t say that I have not received any pleasure at all, and the game seems to feel the potential, but this is not enough to call the game at least good with confidence. It would be enough to tighten at least one of the aspects and bring them to mind and it would be possible to say with confidence for which it is really worth going through it. In this state, I generally cannot advise anyone, because it is simply in short in all in addition to almost all respects. I don’t know why it happened, but the feeling that they were just in a hurry to release earlier than the Dead Space remake came out. You can try to play, of course, but at the moment it is nothing more than a passage, which with a great desire can be taken on sale and run out once.