form-i-metal-metal-gear-solid-1998-1
Form and substance Metal Gear Solid (1998)
This game turned out to be an even more excellent example for critical analysis than I thought, starting work. Truly inspiring depth and complexity, with which the original Metal Gear Solid is arranged for the MR. Codzham is a completely extraordinary personality.
Metal Gear Solid
The best comments
Not mastered. The beginning is simply unrealistically long, repeating and talking about anything. First, we admire the main menu of the game for 20 seconds, and then you listen to what the video about for another 3 minutes, despite the fact that it becomes quite clear in 20 seconds. Preface is of course useful thing, but you should not abuse it and tighten it strongly. And in fact this can be attributed to the whole video, at least based on the piece that I managed to look. 2 hours here are clearly superfluous.
To watch with pleasure 2 hours of video, it must interest from the very beginning. And if the beginning does not excite the desire to see what is next, then it is extremely difficult to master such a long video.
Are you otaku too? – This moment is fragmented. From IT’s Like in My Japanese Animes. Too awkwardly sometimes kodzhim jokes. Thanks for the weighty comment.) More of such. I will take note of some of the comments.
Regarding pretentiousness, I just have such a speech. I like to use the wealth of the Russian language. Also, the use of different words that sometimes may seem too smart allows me to get rid of the words of parasites that are unfortunately present in my speech. As in the speech of any person.
I didn’t want to cut anything, although there was such an idea at an early stage. Make like Mr. Plinette. But in the end, I wanted to make a whole “work” out of this. Thanks again for the detailed review.
I don’t know if https://betmac-casino.uk/ there will be 2 hours. There was an idea to reduce to at least one and a half. But let’s look. I feel the rushing plot of the game will not allow me to realize this idea. If at 3 hours it does not result, it is already good.
Perhaps you should listen to what is hidden in these 2 hours before drawing conclusions. But I do not force anyone to anything. I understand that 2 hours is a lot to just take and give them a video on the YouTube.
Fuuu, I watched)).
Okay, I liked it. True, in some places you abruptly jump between different topics (in terms of installation, not in terms of narrative), and the voice can sound full when the topic comes to an end, which is why this ending is not felt. I also seemed to me a slightly shade. It seems that in places it would be possible to say easier. But, if such a manner of speech was conceived by you, then you can forget about this nit -picking.
Another very important advice:
Dilute the video with something (yes, you did it, but you need to practice this more often) and it is preferably divided into parts (do not insert pauses, you need to cut it!).
Listen to your voice all the time, of course, interesting, but it is painful monotonous.
And and in the video there was a clown (this is necessary for the viewer to think: “What kind of garbage?”)?
And what was wrong with the moment in which Snake talks with Hell sitting in the closet?
P.S.
Perhaps just from a too dynamic final part, I never considered the first MGS with a purebred stealth. I really liked that there was no bouncing in one type of gameplay, and there are various gaming mechanics.
Why did not insert Russian subtitles into conversations? Watch of course interesting, but to understand what the heroes are talking about is difficult for a person who does not know English. language.
It was not necessary to suffer with psycho mantis, it was possible to destroy gas masks on statues. I, playing on a tablet through an emulator, did so.
And I, in my retrospective, MGS personally translated all the subtitles of Kitszen. Yes, it enraged me, but I finished the work to the end.
You can always cut for half an hour, and for the most interesting, so that the viewer is hooked and he wanted to continue)) in general, well done, did a great job, it is clear that laziness has not enslaved … What can not be said about me. Otherwise I sit in the first part on the emulator and even cut all this laziness ((
Patience was not enough to write manually. Installation so turned into a nightmare in reality over time, when my laptop began to hang under the weight of all these paths imposed on each other.